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authorJuan Linietsky <reduzio@gmail.com>2020-08-12 22:21:01 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-08-13 11:28:45 -0300
commit079ca220e14669ef7c31c399985cd2c733af15bd (patch)
treea5a9d4a388b9913d098d058f06547de51e8dfeeb /servers/rendering/rasterizer_rd/shaders/SCsub
parent64d859df0c6ba51ea4c4841e0a1eb287c5079eae (diff)
Added volumetric fog effect.
Diffstat (limited to 'servers/rendering/rasterizer_rd/shaders/SCsub')
-rw-r--r--servers/rendering/rasterizer_rd/shaders/SCsub2
1 files changed, 2 insertions, 0 deletions
diff --git a/servers/rendering/rasterizer_rd/shaders/SCsub b/servers/rendering/rasterizer_rd/shaders/SCsub
index 67f4edc626..3aa863be98 100644
--- a/servers/rendering/rasterizer_rd/shaders/SCsub
+++ b/servers/rendering/rasterizer_rd/shaders/SCsub
@@ -35,3 +35,5 @@ if "RD_GLSL" in env["BUILDERS"]:
env.RD_GLSL("sdfgi_direct_light.glsl")
env.RD_GLSL("sdfgi_debug.glsl")
env.RD_GLSL("sdfgi_debug_probes.glsl")
+ env.RD_GLSL("volumetric_fog.glsl")
+ env.RD_GLSL("shadow_reduce.glsl")