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authorRémi Verschelde <rverschelde@gmail.com>2023-02-17 00:32:55 +0100
committerRémi Verschelde <rverschelde@gmail.com>2023-02-17 00:32:55 +0100
commitb0dd9d69423124a11fa1e3740518bda12b66faa3 (patch)
treedaacd8afcbbaf68b89ded29101d806a1cf416553 /scene
parenteb1af0d95fc80096d6679e722c2b470792d89fb3 (diff)
parent1ba05b4b3ac2014894c0de6d6c70253451b88a5f (diff)
Merge pull request #49102 from ANamelessGhoul/master
Fix AnimatedTexture inconsistency when setting frame
Diffstat (limited to 'scene')
-rw-r--r--scene/resources/texture.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 7e3156d2ff..085becb033 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -2704,6 +2704,7 @@ void AnimatedTexture::set_current_frame(int p_frame) {
RWLockWrite r(rw_lock);
current_frame = p_frame;
+ time = 0;
}
int AnimatedTexture::get_current_frame() const {