From 1ba05b4b3ac2014894c0de6d6c70253451b88a5f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Tecelli=20Ak=C4=B1ntu=C4=9F?= Date: Wed, 26 May 2021 12:49:53 +0300 Subject: Fix AnimatedTexture inconsistency when setting frame --- scene/resources/texture.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'scene') diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 7e3156d2ff..085becb033 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -2704,6 +2704,7 @@ void AnimatedTexture::set_current_frame(int p_frame) { RWLockWrite r(rw_lock); current_frame = p_frame; + time = 0; } int AnimatedTexture::get_current_frame() const { -- cgit v1.2.3