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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-02 18:53:38 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-02 18:53:38 +0100 |
commit | 30e4e7c083f4a81b7aa71222205945e649ad8189 (patch) | |
tree | 87c477bf7696e066f40cd130b1e6dacadfb8de4c /scene | |
parent | 23e793fd189cbba0d16b7145847bcd5586c5a926 (diff) | |
parent | 33dda2e68a40888a7fd41e9a8d421873d9dc7fde (diff) |
Merge pull request #67917 from Faless/mp/4.x_auth
[MP] Add peer authentication support to the default MultiplayerAPI.
Diffstat (limited to 'scene')
-rw-r--r-- | scene/main/multiplayer_peer.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/scene/main/multiplayer_peer.cpp b/scene/main/multiplayer_peer.cpp index b4e5b11abd..92ba3debd1 100644 --- a/scene/main/multiplayer_peer.cpp +++ b/scene/main/multiplayer_peer.cpp @@ -123,9 +123,6 @@ void MultiplayerPeer::_bind_methods() { ADD_SIGNAL(MethodInfo("peer_connected", PropertyInfo(Variant::INT, "id"))); ADD_SIGNAL(MethodInfo("peer_disconnected", PropertyInfo(Variant::INT, "id"))); - ADD_SIGNAL(MethodInfo("server_disconnected")); - ADD_SIGNAL(MethodInfo("connection_succeeded")); - ADD_SIGNAL(MethodInfo("connection_failed")); } /*************/ |