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author | Rémi Verschelde <rverschelde@gmail.com> | 2018-07-26 11:56:21 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2018-07-26 11:56:21 +0200 |
commit | 391e46830f4f08ddfc9104fc9182d6944f609635 (patch) | |
tree | 0cbe62dc1e099d23ea30449bc5ed1b8b411cb0c1 /scene/resources | |
parent | fd16dd48cbf309e06384535b5169aec57b590307 (diff) |
doc: Sync classref with current source
Fix various missing arguments in bindings.
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/visual_shader.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index b7b7802d1b..d8fc3677fb 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -949,8 +949,8 @@ void VisualShader::_bind_methods() { ClassDB::bind_method(D_METHOD("add_node", "type", "node", "position", "id"), &VisualShader::add_node); ClassDB::bind_method(D_METHOD("set_node_position", "type", "id", "position"), &VisualShader::set_node_position); + ClassDB::bind_method(D_METHOD("get_node", "type", "id"), &VisualShader::get_node); ClassDB::bind_method(D_METHOD("get_node_position", "type", "id"), &VisualShader::get_node_position); - ClassDB::bind_method(D_METHOD("get_node", "type"), &VisualShader::get_node); ClassDB::bind_method(D_METHOD("get_node_list", "type"), &VisualShader::get_node_list); ClassDB::bind_method(D_METHOD("get_valid_node_id", "type"), &VisualShader::get_valid_node_id); |