From 391e46830f4f08ddfc9104fc9182d6944f609635 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Thu, 26 Jul 2018 11:56:21 +0200 Subject: doc: Sync classref with current source Fix various missing arguments in bindings. --- scene/resources/visual_shader.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scene/resources') diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index b7b7802d1b..d8fc3677fb 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -949,8 +949,8 @@ void VisualShader::_bind_methods() { ClassDB::bind_method(D_METHOD("add_node", "type", "node", "position", "id"), &VisualShader::add_node); ClassDB::bind_method(D_METHOD("set_node_position", "type", "id", "position"), &VisualShader::set_node_position); + ClassDB::bind_method(D_METHOD("get_node", "type", "id"), &VisualShader::get_node); ClassDB::bind_method(D_METHOD("get_node_position", "type", "id"), &VisualShader::get_node_position); - ClassDB::bind_method(D_METHOD("get_node", "type"), &VisualShader::get_node); ClassDB::bind_method(D_METHOD("get_node_list", "type"), &VisualShader::get_node_list); ClassDB::bind_method(D_METHOD("get_valid_node_id", "type"), &VisualShader::get_valid_node_id); -- cgit v1.2.3