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authorclayjohn <claynjohn@gmail.com>2023-01-20 15:41:20 -0800
committerclayjohn <claynjohn@gmail.com>2023-01-20 15:41:20 -0800
commit6d0af4fcd8dbe9720e9b8601b1c138506fe51003 (patch)
tree31e95464171140b0bca0f5eb59f9d2b2fc1a9bd3 /scene/resources/world_3d.h
parent9f74f0f6c5e5c98b18f4f0ad95092a88d064f616 (diff)
Assign light indices after sorting in OpenGL renderer
This ensures that the light indices sent to the shader actually match where the light is saved
Diffstat (limited to 'scene/resources/world_3d.h')
0 files changed, 0 insertions, 0 deletions