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author | Juan Linietsky <reduzio@gmail.com> | 2017-01-15 16:06:14 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-01-15 16:07:51 -0300 |
commit | b400c69cd487f70d8164dd5550eb994253d359d6 (patch) | |
tree | 3ff9a43ef2fb12fa16bf0aca0f3f56fb7a1cf212 /scene/resources/world.h | |
parent | b24b52d56bb3938bdeff9640b0730d7717f2b4c6 (diff) |
Oops! Audio engine has vanished :D
Diffstat (limited to 'scene/resources/world.h')
-rw-r--r-- | scene/resources/world.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/scene/resources/world.h b/scene/resources/world.h index bea07882d7..1ad60f3405 100644 --- a/scene/resources/world.h +++ b/scene/resources/world.h @@ -32,7 +32,6 @@ #include "resource.h" #include "servers/physics_server.h" #include "servers/visual_server.h" -#include "servers/spatial_sound_server.h" #include "scene/resources/environment.h" class SpatialIndexer; @@ -45,7 +44,6 @@ class World : public Resource { private: RID space; RID scenario; - RID sound_space; SpatialIndexer* indexer; Ref<Environment> environment; @@ -71,7 +69,6 @@ public: RID get_space() const; RID get_scenario() const; - RID get_sound_space() const; void set_environment(const Ref<Environment>& p_environment); Ref<Environment> get_environment() const; |