From b400c69cd487f70d8164dd5550eb994253d359d6 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 15 Jan 2017 16:06:14 -0300 Subject: Oops! Audio engine has vanished :D --- scene/resources/world.h | 3 --- 1 file changed, 3 deletions(-) (limited to 'scene/resources/world.h') diff --git a/scene/resources/world.h b/scene/resources/world.h index bea07882d7..1ad60f3405 100644 --- a/scene/resources/world.h +++ b/scene/resources/world.h @@ -32,7 +32,6 @@ #include "resource.h" #include "servers/physics_server.h" #include "servers/visual_server.h" -#include "servers/spatial_sound_server.h" #include "scene/resources/environment.h" class SpatialIndexer; @@ -45,7 +44,6 @@ class World : public Resource { private: RID space; RID scenario; - RID sound_space; SpatialIndexer* indexer; Ref environment; @@ -71,7 +69,6 @@ public: RID get_space() const; RID get_scenario() const; - RID get_sound_space() const; void set_environment(const Ref& p_environment); Ref get_environment() const; -- cgit v1.2.3