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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-14 00:44:18 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-14 00:44:18 +0100 |
commit | a51ca2beafc5d74d3e62cb56fbba76ceb39160a3 (patch) | |
tree | 2926d6cf68850cc1e4357dbfaee13a5a3ddc9ddc /scene/resources/visual_shader_particle_nodes.h | |
parent | 02f5f56a42d59106c876f9e987ddb10b9e856571 (diff) | |
parent | 01cddbb12a33c21f308568e0b93ff1bb49dc2e7f (diff) |
Merge pull request #71346 from Chaosus/material_fix_freezing
Clear material arrays to prevent freeing of invalid texture RID
Diffstat (limited to 'scene/resources/visual_shader_particle_nodes.h')
0 files changed, 0 insertions, 0 deletions