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author | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2020-10-09 11:20:38 +0200 |
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committer | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2020-10-09 11:20:38 +0200 |
commit | 4686200f0e70b979436af46cae31c8e3199a95ea (patch) | |
tree | b81e1acb92c46490a129d5563852da17623e0920 /scene/resources/visual_shader_nodes.cpp | |
parent | 67135f246e9967bcdbf0f07ea5c8e0640f499d19 (diff) |
Fix Popup crash in single window mode
focus_target->exclusive_child could be invalidated during the call to
focus_target->grab_focus(), now using the same logic with safe accesses
to focus_target.
Diffstat (limited to 'scene/resources/visual_shader_nodes.cpp')
0 files changed, 0 insertions, 0 deletions