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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-09-18 11:54:18 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-09-18 11:54:18 +0200 |
commit | 01185acecbdfc95b1b9421dac32ee64705108a4b (patch) | |
tree | cead8f364d1ad4fb871c720d53ec9e09536a071b /scene/resources/visual_shader_nodes.cpp | |
parent | 5f4d64f4f3ca633a147eda995ab6613a446a4f0e (diff) |
NetBSD: Implement OS_Unix::get_executable_path()
Same implementation as OpenBSD seems to work fine.
Diffstat (limited to 'scene/resources/visual_shader_nodes.cpp')
0 files changed, 0 insertions, 0 deletions