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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-03-17 08:42:39 +0100
committerGitHub <noreply@github.com>2020-03-17 08:42:39 +0100
commitb8577ecce1bb62a4a589d02bdd71b701e5bdea81 (patch)
tree6bb58135d05206e31bd597d69ae10889fcf23e85 /scene/resources/texture.cpp
parent2658ccb85fd8ddc67d3b4639f7f4886560ff98f8 (diff)
parentcb282c6ef0bb91957f8a6f422705813bd47c788c (diff)
Merge pull request #37106 from akien-mga/clang-format-cpp11
Style: Set clang-format Standard to Cpp11
Diffstat (limited to 'scene/resources/texture.cpp')
-rw-r--r--scene/resources/texture.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index cb827c4b0b..1c5b2abad2 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -370,7 +370,7 @@ Ref<Image> StreamTexture::load_image_from_file(FileAccess *f, int p_size_limit)
int sh = h;
//mipmaps need to be read independently, they will be later combined
- Vector<Ref<Image> > mipmap_images;
+ Vector<Ref<Image>> mipmap_images;
int total_size = 0;
bool first = true;
@@ -1899,7 +1899,7 @@ uint32_t TextureLayered::get_layers() const {
}
Error TextureLayered::_create_from_images(const Array &p_images) {
- Vector<Ref<Image> > images;
+ Vector<Ref<Image>> images;
for (int i = 0; i < p_images.size(); i++) {
Ref<Image> img = p_images[i];
ERR_FAIL_COND_V(img.is_null(), ERR_INVALID_PARAMETER);
@@ -1917,7 +1917,7 @@ Array TextureLayered::_get_images() const {
return images;
}
-Error TextureLayered::create_from_images(Vector<Ref<Image> > p_images) {
+Error TextureLayered::create_from_images(Vector<Ref<Image>> p_images) {
int new_layers = p_images.size();
ERR_FAIL_COND_V(new_layers == 0, ERR_INVALID_PARAMETER);
@@ -2077,7 +2077,7 @@ RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String
Image::Format format = Image::Format(f->get_32());
uint32_t compression = f->get_32(); // 0 - lossless (PNG), 1 - vram, 2 - uncompressed
- Vector<Ref<Image> > images;
+ Vector<Ref<Image>> images;
for (int layer = 0; layer < td; layer++) {
Ref<Image> image;
@@ -2087,7 +2087,7 @@ RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String
//look for a PNG file inside
int mipmaps = f->get_32();
- Vector<Ref<Image> > mipmap_images;
+ Vector<Ref<Image>> mipmap_images;
for (int i = 0; i < mipmaps; i++) {
uint32_t size = f->get_32();