diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-05 16:44:50 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-05 16:44:50 +0100 |
commit | 5dbf1809c6e3e905b94b8764e99491e608122261 (patch) | |
tree | 5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /scene/resources/texture.cpp | |
parent | 45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff) |
A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
Diffstat (limited to 'scene/resources/texture.cpp')
-rw-r--r-- | scene/resources/texture.cpp | 1111 |
1 files changed, 493 insertions, 618 deletions
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 62feb7b37c..f979c5c758 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -27,213 +27,184 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "texture.h" -#include "io/image_loader.h" #include "core/os/os.h" - - +#include "io/image_loader.h" Size2 Texture::get_size() const { - return Size2(get_width(),get_height()); + return Size2(get_width(), get_height()); } +void Texture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const { -void Texture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const { - - VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,Rect2( p_pos, get_size()),get_rid(),false,p_modulate,p_transpose); - + VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, get_size()), get_rid(), false, p_modulate, p_transpose); } -void Texture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const { - - VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,p_rect,get_rid(),p_tile,p_modulate,p_transpose); +void Texture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const { + VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, get_rid(), p_tile, p_modulate, p_transpose); } -void Texture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const{ +void Texture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose) const { - VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,p_rect,get_rid(),p_src_rect,p_modulate,p_transpose); + VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, get_rid(), p_src_rect, p_modulate, p_transpose); } -bool Texture::get_rect_region(const Rect2& p_rect, const Rect2& p_src_rect,Rect2& r_rect,Rect2& r_src_rect) const { +bool Texture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const { - r_rect=p_rect; - r_src_rect=p_src_rect; + r_rect = p_rect; + r_src_rect = p_src_rect; return true; } void Texture::_bind_methods() { - ClassDB::bind_method(D_METHOD("get_width"),&Texture::get_width); - ClassDB::bind_method(D_METHOD("get_height"),&Texture::get_height); - ClassDB::bind_method(D_METHOD("get_size"),&Texture::get_size); - ClassDB::bind_method(D_METHOD("has_alpha"),&Texture::has_alpha); - ClassDB::bind_method(D_METHOD("set_flags","flags"),&Texture::set_flags); - ClassDB::bind_method(D_METHOD("get_flags"),&Texture::get_flags); - ClassDB::bind_method(D_METHOD("draw","canvas_item","pos","modulate","transpose"),&Texture::draw,DEFVAL(Color(1,1,1)),DEFVAL(false)); - ClassDB::bind_method(D_METHOD("draw_rect","canvas_item","rect","tile","modulate","transpose"),&Texture::draw_rect,DEFVAL(Color(1,1,1)),DEFVAL(false)); - ClassDB::bind_method(D_METHOD("draw_rect_region","canvas_item","rect","src_rect","modulate","transpose"),&Texture::draw_rect_region,DEFVAL(Color(1,1,1)),DEFVAL(false)); - - BIND_CONSTANT( FLAG_MIPMAPS ); - BIND_CONSTANT( FLAG_REPEAT ); - BIND_CONSTANT( FLAG_FILTER ); - BIND_CONSTANT( FLAG_VIDEO_SURFACE ); - BIND_CONSTANT( FLAGS_DEFAULT ); - BIND_CONSTANT( FLAG_ANISOTROPIC_FILTER ); - BIND_CONSTANT( FLAG_CONVERT_TO_LINEAR ); - BIND_CONSTANT( FLAG_MIRRORED_REPEAT ); - + ClassDB::bind_method(D_METHOD("get_width"), &Texture::get_width); + ClassDB::bind_method(D_METHOD("get_height"), &Texture::get_height); + ClassDB::bind_method(D_METHOD("get_size"), &Texture::get_size); + ClassDB::bind_method(D_METHOD("has_alpha"), &Texture::has_alpha); + ClassDB::bind_method(D_METHOD("set_flags", "flags"), &Texture::set_flags); + ClassDB::bind_method(D_METHOD("get_flags"), &Texture::get_flags); + ClassDB::bind_method(D_METHOD("draw", "canvas_item", "pos", "modulate", "transpose"), &Texture::draw, DEFVAL(Color(1, 1, 1)), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("draw_rect", "canvas_item", "rect", "tile", "modulate", "transpose"), &Texture::draw_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("draw_rect_region", "canvas_item", "rect", "src_rect", "modulate", "transpose"), &Texture::draw_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false)); + + BIND_CONSTANT(FLAG_MIPMAPS); + BIND_CONSTANT(FLAG_REPEAT); + BIND_CONSTANT(FLAG_FILTER); + BIND_CONSTANT(FLAG_VIDEO_SURFACE); + BIND_CONSTANT(FLAGS_DEFAULT); + BIND_CONSTANT(FLAG_ANISOTROPIC_FILTER); + BIND_CONSTANT(FLAG_CONVERT_TO_LINEAR); + BIND_CONSTANT(FLAG_MIRRORED_REPEAT); } Texture::Texture() { - - - } - - ///////////////////// - - - - void ImageTexture::reload_from_file() { - String path=get_path(); + String path = get_path(); if (!path.is_resource_file()) return; uint32_t flags = get_flags(); Image img; - Error err = ImageLoader::load_image(path,&img); - ERR_FAIL_COND(err!=OK); - - create_from_image(img,flags); + Error err = ImageLoader::load_image(path, &img); + ERR_FAIL_COND(err != OK); + create_from_image(img, flags); } -bool ImageTexture::_set(const StringName& p_name, const Variant& p_value) { +bool ImageTexture::_set(const StringName &p_name, const Variant &p_value) { - if (p_name=="image" && p_value.get_type()==Variant::IMAGE) - create_from_image( p_value,flags ); - else if (p_name=="flags") - if (w*h==0) - flags=p_value; + if (p_name == "image" && p_value.get_type() == Variant::IMAGE) + create_from_image(p_value, flags); + else if (p_name == "flags") + if (w * h == 0) + flags = p_value; else set_flags(p_value); - else if (p_name=="size") { + else if (p_name == "size") { Size2 s = p_value; - w=s.width; - h=s.height; - VisualServer::get_singleton()->texture_set_size_override(texture,w,h); - } else if (p_name=="storage") { - storage=Storage(p_value.operator int()); - } else if (p_name=="lossy_quality") { - lossy_storage_quality=p_value; - } else if (p_name=="_data") { + w = s.width; + h = s.height; + VisualServer::get_singleton()->texture_set_size_override(texture, w, h); + } else if (p_name == "storage") { + storage = Storage(p_value.operator int()); + } else if (p_name == "lossy_quality") { + lossy_storage_quality = p_value; + } else if (p_name == "_data") { _set_data(p_value); } else return false; return true; - } -bool ImageTexture::_get(const StringName& p_name,Variant &r_ret) const { - +bool ImageTexture::_get(const StringName &p_name, Variant &r_ret) const { - if (p_name=="image_data") { + if (p_name == "image_data") { - } else if (p_name=="image") - r_ret= get_data(); - else if (p_name=="flags") - r_ret= flags; - else if (p_name=="size") - r_ret=Size2(w,h); - else if (p_name=="storage") - r_ret= storage; - else if (p_name=="lossy_quality") - r_ret= lossy_storage_quality; + } else if (p_name == "image") + r_ret = get_data(); + else if (p_name == "flags") + r_ret = flags; + else if (p_name == "size") + r_ret = Size2(w, h); + else if (p_name == "storage") + r_ret = storage; + else if (p_name == "lossy_quality") + r_ret = lossy_storage_quality; else return false; return true; } +void ImageTexture::_get_property_list(List<PropertyInfo> *p_list) const { - - -void ImageTexture::_get_property_list( List<PropertyInfo> *p_list) const { - - - PropertyHint img_hint=PROPERTY_HINT_NONE; - if (storage==STORAGE_COMPRESS_LOSSY) { - img_hint=PROPERTY_HINT_IMAGE_COMPRESS_LOSSY; - } else if (storage==STORAGE_COMPRESS_LOSSLESS) { - img_hint=PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS; + PropertyHint img_hint = PROPERTY_HINT_NONE; + if (storage == STORAGE_COMPRESS_LOSSY) { + img_hint = PROPERTY_HINT_IMAGE_COMPRESS_LOSSY; + } else if (storage == STORAGE_COMPRESS_LOSSLESS) { + img_hint = PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS; } - - - p_list->push_back( PropertyInfo( Variant::INT, "flags", PROPERTY_HINT_FLAGS,"Mipmaps,Repeat,Filter,Anisotropic,sRGB,Mirrored Repeat") ); - p_list->push_back( PropertyInfo( Variant::IMAGE, "image", img_hint,String::num(lossy_storage_quality)) ); - p_list->push_back( PropertyInfo( Variant::VECTOR2, "size",PROPERTY_HINT_NONE, "")); - p_list->push_back( PropertyInfo( Variant::INT, "storage", PROPERTY_HINT_ENUM,"Uncompressed,Compress Lossy,Compress Lossless")); - p_list->push_back( PropertyInfo( Variant::REAL, "lossy_quality", PROPERTY_HINT_RANGE,"0.0,1.0,0.01" )); + p_list->push_back(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter,Anisotropic,sRGB,Mirrored Repeat")); + p_list->push_back(PropertyInfo(Variant::IMAGE, "image", img_hint, String::num(lossy_storage_quality))); + p_list->push_back(PropertyInfo(Variant::VECTOR2, "size", PROPERTY_HINT_NONE, "")); + p_list->push_back(PropertyInfo(Variant::INT, "storage", PROPERTY_HINT_ENUM, "Uncompressed,Compress Lossy,Compress Lossless")); + p_list->push_back(PropertyInfo(Variant::REAL, "lossy_quality", PROPERTY_HINT_RANGE, "0.0,1.0,0.01")); } -void ImageTexture::_reload_hook(const RID& p_hook) { +void ImageTexture::_reload_hook(const RID &p_hook) { - String path=get_path(); + String path = get_path(); if (!path.is_resource_file()) return; Image img; - Error err = ImageLoader::load_image(path,&img); + Error err = ImageLoader::load_image(path, &img); - ERR_FAIL_COND(err!=OK); + ERR_FAIL_COND(err != OK); - - VisualServer::get_singleton()->texture_set_data(texture,img); + VisualServer::get_singleton()->texture_set_data(texture, img); _change_notify(); } -void ImageTexture::create(int p_width, int p_height,Image::Format p_format,uint32_t p_flags) { - - flags=p_flags; - VisualServer::get_singleton()->texture_allocate(texture,p_width, p_height, p_format, p_flags); - format=p_format; - w=p_width; - h=p_height; +void ImageTexture::create(int p_width, int p_height, Image::Format p_format, uint32_t p_flags) { + flags = p_flags; + VisualServer::get_singleton()->texture_allocate(texture, p_width, p_height, p_format, p_flags); + format = p_format; + w = p_width; + h = p_height; } -void ImageTexture::create_from_image(const Image& p_image, uint32_t p_flags) { +void ImageTexture::create_from_image(const Image &p_image, uint32_t p_flags) { - flags=p_flags; - w=p_image.get_width(); - h=p_image.get_height(); - format=p_image.get_format(); + flags = p_flags; + w = p_image.get_width(); + h = p_image.get_height(); + format = p_image.get_format(); - VisualServer::get_singleton()->texture_allocate(texture,p_image.get_width(),p_image.get_height(), p_image.get_format(), p_flags); - VisualServer::get_singleton()->texture_set_data(texture,p_image); + VisualServer::get_singleton()->texture_allocate(texture, p_image.get_width(), p_image.get_height(), p_image.get_format(), p_flags); + VisualServer::get_singleton()->texture_set_data(texture, p_image); _change_notify(); } void ImageTexture::set_flags(uint32_t p_flags) { - - -/* uint32_t cube = flags & FLAG_CUBEMAP; + /* uint32_t cube = flags & FLAG_CUBEMAP; if (flags == p_flags&cube) return; flags=p_flags|cube; */ - flags=p_flags; - VisualServer::get_singleton()->texture_set_flags(texture,p_flags); - + flags = p_flags; + VisualServer::get_singleton()->texture_set_flags(texture, p_flags); } uint32_t ImageTexture::get_flags() const { @@ -246,24 +217,23 @@ Image::Format ImageTexture::get_format() const { return format; } -void ImageTexture::load(const String& p_path) { - - Image img; - img.load(p_path); - create_from_image(img); +void ImageTexture::load(const String &p_path) { + Image img; + img.load(p_path); + create_from_image(img); } -void ImageTexture::set_data(const Image& p_image) { +void ImageTexture::set_data(const Image &p_image) { - VisualServer::get_singleton()->texture_set_data(texture,p_image); + VisualServer::get_singleton()->texture_set_data(texture, p_image); _change_notify(); } void ImageTexture::_resource_path_changed() { - String path=get_path(); + String path = get_path(); } Image ImageTexture::get_data() const { @@ -281,7 +251,6 @@ int ImageTexture::get_height() const { return h; } - RID ImageTexture::get_rid() const { return texture; @@ -289,7 +258,7 @@ RID ImageTexture::get_rid() const { void ImageTexture::fix_alpha_edges() { - if (format==Image::FORMAT_RGBA8 /*&& !(flags&FLAG_CUBEMAP)*/) { + if (format == Image::FORMAT_RGBA8 /*&& !(flags&FLAG_CUBEMAP)*/) { Image img = get_data(); img.fix_alpha_edges(); @@ -299,7 +268,7 @@ void ImageTexture::fix_alpha_edges() { void ImageTexture::premultiply_alpha() { - if (format==Image::FORMAT_RGBA8 /*&& !(flags&FLAG_CUBEMAP)*/) { + if (format == Image::FORMAT_RGBA8 /*&& !(flags&FLAG_CUBEMAP)*/) { Image img = get_data(); img.premultiply_alpha(); @@ -311,69 +280,64 @@ void ImageTexture::normal_to_xy() { Image img = get_data(); img.normalmap_to_xy(); - create_from_image(img,flags); + create_from_image(img, flags); } void ImageTexture::shrink_x2_and_keep_size() { - Size2 sizeov=get_size(); + Size2 sizeov = get_size(); Image img = get_data(); - img.resize(img.get_width()/2,img.get_height()/2,Image::INTERPOLATE_BILINEAR); - create_from_image(img,flags); + img.resize(img.get_width() / 2, img.get_height() / 2, Image::INTERPOLATE_BILINEAR); + create_from_image(img, flags); set_size_override(sizeov); - } bool ImageTexture::has_alpha() const { - return ( format==Image::FORMAT_LA8 || format==Image::FORMAT_RGBA8 ); + return (format == Image::FORMAT_LA8 || format == Image::FORMAT_RGBA8); } +void ImageTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const { -void ImageTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const { - - if ((w|h)==0) + if ((w | h) == 0) return; - VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,Rect2( p_pos, Size2(w,h)),texture,false,p_modulate,p_transpose); - + VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, Size2(w, h)), texture, false, p_modulate, p_transpose); } -void ImageTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const { +void ImageTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const { - if ((w|h)==0) + if ((w | h) == 0) return; - VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,p_rect,texture,p_tile,p_modulate,p_transpose); - + VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, texture, p_tile, p_modulate, p_transpose); } -void ImageTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const{ +void ImageTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose) const { - if ((w|h)==0) + if ((w | h) == 0) return; - VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,p_rect,texture,p_src_rect,p_modulate,p_transpose); + VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture, p_src_rect, p_modulate, p_transpose); } -void ImageTexture::set_size_override(const Size2& p_size) { +void ImageTexture::set_size_override(const Size2 &p_size) { - Size2 s=p_size; - if (s.x!=0) - w=s.x; - if (s.y!=0) - h=s.y; - VisualServer::get_singleton()->texture_set_size_override(texture,w,h); + Size2 s = p_size; + if (s.x != 0) + w = s.x; + if (s.y != 0) + h = s.y; + VisualServer::get_singleton()->texture_set_size_override(texture, w, h); } -void ImageTexture::set_path(const String& p_path,bool p_take_over) { +void ImageTexture::set_path(const String &p_path, bool p_take_over) { if (texture.is_valid()) { - VisualServer::get_singleton()->texture_set_path(texture,p_path); + VisualServer::get_singleton()->texture_set_path(texture, p_path); } - Resource::set_path(p_path,p_take_over); + Resource::set_path(p_path, p_take_over); } - void ImageTexture::set_storage(Storage p_storage) { - storage=p_storage; + storage = p_storage; } ImageTexture::Storage ImageTexture::get_storage() const { @@ -383,7 +347,7 @@ ImageTexture::Storage ImageTexture::get_storage() const { void ImageTexture::set_lossy_storage_quality(float p_lossy_storage_quality) { - lossy_storage_quality=p_lossy_storage_quality; + lossy_storage_quality = p_lossy_storage_quality; } float ImageTexture::get_lossy_storage_quality() const { @@ -406,57 +370,50 @@ void ImageTexture::_set_data(Dictionary p_data) { void ImageTexture::_bind_methods() { - ClassDB::bind_method(D_METHOD("create","width","height","format","flags"),&ImageTexture::create,DEFVAL(FLAGS_DEFAULT)); - ClassDB::bind_method(D_METHOD("create_from_image","image","flags"),&ImageTexture::create_from_image,DEFVAL(FLAGS_DEFAULT)); - ClassDB::bind_method(D_METHOD("get_format"),&ImageTexture::get_format); - ClassDB::bind_method(D_METHOD("load","path"),&ImageTexture::load); - ClassDB::bind_method(D_METHOD("set_data","image"),&ImageTexture::set_data); - ClassDB::bind_method(D_METHOD("get_data","cube_side"),&ImageTexture::get_data); - ClassDB::bind_method(D_METHOD("set_storage","mode"),&ImageTexture::set_storage); - ClassDB::bind_method(D_METHOD("get_storage"),&ImageTexture::get_storage); - ClassDB::bind_method(D_METHOD("set_lossy_storage_quality","quality"),&ImageTexture::set_lossy_storage_quality); - ClassDB::bind_method(D_METHOD("get_lossy_storage_quality"),&ImageTexture::get_lossy_storage_quality); - ClassDB::bind_method(D_METHOD("fix_alpha_edges"),&ImageTexture::fix_alpha_edges); - ClassDB::bind_method(D_METHOD("premultiply_alpha"),&ImageTexture::premultiply_alpha); - ClassDB::bind_method(D_METHOD("normal_to_xy"),&ImageTexture::normal_to_xy); - ClassDB::bind_method(D_METHOD("shrink_x2_and_keep_size"),&ImageTexture::shrink_x2_and_keep_size); - - ClassDB::bind_method(D_METHOD("set_size_override","size"),&ImageTexture::set_size_override); - ClassDB::set_method_flags(get_class_static(),_scs_create("fix_alpha_edges"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR); - ClassDB::set_method_flags(get_class_static(),_scs_create("premultiply_alpha"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR); - ClassDB::set_method_flags(get_class_static(),_scs_create("normal_to_xy"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR); - ClassDB::set_method_flags(get_class_static(),_scs_create("shrink_x2_and_keep_size"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR); - ClassDB::bind_method(D_METHOD("_reload_hook","rid"),&ImageTexture::_reload_hook); - - - BIND_CONSTANT( STORAGE_RAW ); - BIND_CONSTANT( STORAGE_COMPRESS_LOSSY ); - BIND_CONSTANT( STORAGE_COMPRESS_LOSSLESS ); - - + ClassDB::bind_method(D_METHOD("create", "width", "height", "format", "flags"), &ImageTexture::create, DEFVAL(FLAGS_DEFAULT)); + ClassDB::bind_method(D_METHOD("create_from_image", "image", "flags"), &ImageTexture::create_from_image, DEFVAL(FLAGS_DEFAULT)); + ClassDB::bind_method(D_METHOD("get_format"), &ImageTexture::get_format); + ClassDB::bind_method(D_METHOD("load", "path"), &ImageTexture::load); + ClassDB::bind_method(D_METHOD("set_data", "image"), &ImageTexture::set_data); + ClassDB::bind_method(D_METHOD("get_data", "cube_side"), &ImageTexture::get_data); + ClassDB::bind_method(D_METHOD("set_storage", "mode"), &ImageTexture::set_storage); + ClassDB::bind_method(D_METHOD("get_storage"), &ImageTexture::get_storage); + ClassDB::bind_method(D_METHOD("set_lossy_storage_quality", "quality"), &ImageTexture::set_lossy_storage_quality); + ClassDB::bind_method(D_METHOD("get_lossy_storage_quality"), &ImageTexture::get_lossy_storage_quality); + ClassDB::bind_method(D_METHOD("fix_alpha_edges"), &ImageTexture::fix_alpha_edges); + ClassDB::bind_method(D_METHOD("premultiply_alpha"), &ImageTexture::premultiply_alpha); + ClassDB::bind_method(D_METHOD("normal_to_xy"), &ImageTexture::normal_to_xy); + ClassDB::bind_method(D_METHOD("shrink_x2_and_keep_size"), &ImageTexture::shrink_x2_and_keep_size); + + ClassDB::bind_method(D_METHOD("set_size_override", "size"), &ImageTexture::set_size_override); + ClassDB::set_method_flags(get_class_static(), _scs_create("fix_alpha_edges"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR); + ClassDB::set_method_flags(get_class_static(), _scs_create("premultiply_alpha"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR); + ClassDB::set_method_flags(get_class_static(), _scs_create("normal_to_xy"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR); + ClassDB::set_method_flags(get_class_static(), _scs_create("shrink_x2_and_keep_size"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR); + ClassDB::bind_method(D_METHOD("_reload_hook", "rid"), &ImageTexture::_reload_hook); + + BIND_CONSTANT(STORAGE_RAW); + BIND_CONSTANT(STORAGE_COMPRESS_LOSSY); + BIND_CONSTANT(STORAGE_COMPRESS_LOSSLESS); } ImageTexture::ImageTexture() { - w=h=0; - flags=FLAGS_DEFAULT; + w = h = 0; + flags = FLAGS_DEFAULT; texture = VisualServer::get_singleton()->texture_create(); storage = STORAGE_RAW; - lossy_storage_quality=0.7; - - + lossy_storage_quality = 0.7; } - ImageTexture::~ImageTexture() { - VisualServer::get_singleton()->free( texture ); + VisualServer::get_singleton()->free(texture); } ////////////////////////////////////////// - -void StreamTexture::_requested_3d(void* p_ud) { +void StreamTexture::_requested_3d(void *p_ud) { StreamTexture *st = (StreamTexture *)p_ud; Ref<StreamTexture> stex(st); @@ -464,18 +421,16 @@ void StreamTexture::_requested_3d(void* p_ud) { request_3d_callback(stex); } -void StreamTexture::_requested_srgb(void* p_ud) { +void StreamTexture::_requested_srgb(void *p_ud) { StreamTexture *st = (StreamTexture *)p_ud; Ref<StreamTexture> stex(st); ERR_FAIL_COND(!request_srgb_callback); request_srgb_callback(stex); - } -StreamTexture::TextureFormatRequestCallback StreamTexture::request_3d_callback=NULL; -StreamTexture::TextureFormatRequestCallback StreamTexture::request_srgb_callback=NULL; - +StreamTexture::TextureFormatRequestCallback StreamTexture::request_3d_callback = NULL; +StreamTexture::TextureFormatRequestCallback StreamTexture::request_srgb_callback = NULL; uint32_t StreamTexture::get_flags() const { @@ -486,81 +441,77 @@ Image::Format StreamTexture::get_format() const { return format; } +Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &flags, Image &image, int p_size_limit) { -Error StreamTexture::_load_data(const String& p_path,int &tw,int &th,int& flags,Image& image,int p_size_limit) { - - - FileAccess *f = FileAccess::open(p_path,FileAccess::READ); - ERR_FAIL_COND_V(!f,ERR_CANT_OPEN); + FileAccess *f = FileAccess::open(p_path, FileAccess::READ); + ERR_FAIL_COND_V(!f, ERR_CANT_OPEN); uint8_t header[4]; - f->get_buffer(header,4); - if (header[0]!='G' || header[1]!='D' || header[2]!='S' || header[3]!='T') { + f->get_buffer(header, 4); + if (header[0] != 'G' || header[1] != 'D' || header[2] != 'S' || header[3] != 'T') { memdelete(f); - ERR_FAIL_COND_V(header[0]!='G' || header[1]!='D' || header[2]!='S' || header[3]!='T',ERR_FILE_CORRUPT); + ERR_FAIL_COND_V(header[0] != 'G' || header[1] != 'D' || header[2] != 'S' || header[3] != 'T', ERR_FILE_CORRUPT); } tw = f->get_32(); th = f->get_32(); - flags= f->get_32(); //texture flags! + flags = f->get_32(); //texture flags! uint32_t df = f->get_32(); //data format - print_line("width: "+itos(tw)); - print_line("height: "+itos(th)); - print_line("flags: "+itos(flags)); - print_line("df: "+itos(df)); + print_line("width: " + itos(tw)); + print_line("height: " + itos(th)); + print_line("flags: " + itos(flags)); + print_line("df: " + itos(df)); - - if (request_3d_callback && df&FORMAT_BIT_DETECT_3D) { - print_line("request detect 3D at "+p_path); - VS::get_singleton()->texture_set_detect_3d_callback(texture,_requested_3d,this); + if (request_3d_callback && df & FORMAT_BIT_DETECT_3D) { + print_line("request detect 3D at " + p_path); + VS::get_singleton()->texture_set_detect_3d_callback(texture, _requested_3d, this); } else { - print_line("not requesting detect 3D at "+p_path); - VS::get_singleton()->texture_set_detect_3d_callback(texture,NULL,NULL); + print_line("not requesting detect 3D at " + p_path); + VS::get_singleton()->texture_set_detect_3d_callback(texture, NULL, NULL); } - if (request_srgb_callback && df&FORMAT_BIT_DETECT_SRGB) { - print_line("request detect srgb at "+p_path); - VS::get_singleton()->texture_set_detect_srgb_callback(texture,_requested_srgb,this); + if (request_srgb_callback && df & FORMAT_BIT_DETECT_SRGB) { + print_line("request detect srgb at " + p_path); + VS::get_singleton()->texture_set_detect_srgb_callback(texture, _requested_srgb, this); } else { - VS::get_singleton()->texture_set_detect_srgb_callback(texture,NULL,NULL); - print_line("not requesting detect srgb at "+p_path); + VS::get_singleton()->texture_set_detect_srgb_callback(texture, NULL, NULL); + print_line("not requesting detect srgb at " + p_path); } - if (!(df&FORMAT_BIT_STREAM)) { - p_size_limit=0; + if (!(df & FORMAT_BIT_STREAM)) { + p_size_limit = 0; } - - if (df&FORMAT_BIT_LOSSLESS || df&FORMAT_BIT_LOSSY) { + if (df & FORMAT_BIT_LOSSLESS || df & FORMAT_BIT_LOSSY) { //look for a PNG or WEBP file inside - int sw=tw; - int sh=th; + int sw = tw; + int sh = th; uint32_t mipmaps = f->get_32(); uint32_t size = f->get_32(); - print_line("mipmaps: "+itos(mipmaps)); + print_line("mipmaps: " + itos(mipmaps)); - while(mipmaps>1 && p_size_limit>0 && (sw>p_size_limit || sh>p_size_limit)) { + while (mipmaps > 1 && p_size_limit > 0 && (sw > p_size_limit || sh > p_size_limit)) { - f->seek(f->get_pos()+size); + f->seek(f->get_pos() + size); mipmaps = f->get_32(); size = f->get_32(); - sw=MAX(sw>>1,1); - sh=MAX(sh>>1,1); + sw = MAX(sw >> 1, 1); + sh = MAX(sh >> 1, 1); mipmaps--; } //mipmaps need to be read independently, they will be later combined Vector<Image> mipmap_images; - int total_size=0; + int total_size = 0; - for(int i=0;i<mipmaps;i++) { + for (int i = 0; i < mipmaps; i++) { - if (i>0) { + if (i > 0) { size = f->get_32(); } @@ -568,11 +519,11 @@ Error StreamTexture::_load_data(const String& p_path,int &tw,int &th,int& flags, pv.resize(size); { PoolVector<uint8_t>::Write w = pv.write(); - f->get_buffer(w.ptr(),size); + f->get_buffer(w.ptr(), size); } Image img; - if (df&FORMAT_BIT_LOSSLESS) { + if (df & FORMAT_BIT_LOSSLESS) { img = Image::lossless_unpacker(pv); } else { img = Image::lossy_unpacker(pv); @@ -580,21 +531,20 @@ Error StreamTexture::_load_data(const String& p_path,int &tw,int &th,int& flags, if (img.empty()) { memdelete(f); - ERR_FAIL_COND_V(img.empty(),ERR_FILE_CORRUPT); + ERR_FAIL_COND_V(img.empty(), ERR_FILE_CORRUPT); } - total_size+=img.get_data().size(); + total_size += img.get_data().size(); mipmap_images.push_back(img); } - print_line("mipmap read total: "+itos(mipmap_images.size())); - + print_line("mipmap read total: " + itos(mipmap_images.size())); memdelete(f); //no longer needed - if (mipmap_images.size()==1) { + if (mipmap_images.size() == 1) { - image=mipmap_images[0]; + image = mipmap_images[0]; return OK; } else { @@ -602,82 +552,80 @@ Error StreamTexture::_load_data(const String& p_path,int &tw,int &th,int& flags, img_data.resize(total_size); { - PoolVector<uint8_t>::Write w=img_data.write(); + PoolVector<uint8_t>::Write w = img_data.write(); - int ofs=0; - for(int i=0;i<mipmap_images.size();i++) { + int ofs = 0; + for (int i = 0; i < mipmap_images.size(); i++) { PoolVector<uint8_t> id = mipmap_images[i].get_data(); int len = id.size(); PoolVector<uint8_t>::Read r = id.read(); - copymem(&w[ofs],r.ptr(),len); - ofs+=len; + copymem(&w[ofs], r.ptr(), len); + ofs += len; } } - image = Image(sw,sh,true,mipmap_images[0].get_format(),img_data); + image = Image(sw, sh, true, mipmap_images[0].get_format(), img_data); return OK; } } else { //look for regular format - Image::Format format = (Image::Format)(df&FORMAT_MASK_IMAGE_FORMAT); - bool mipmaps = df&FORMAT_BIT_HAS_MIPMAPS; + Image::Format format = (Image::Format)(df & FORMAT_MASK_IMAGE_FORMAT); + bool mipmaps = df & FORMAT_BIT_HAS_MIPMAPS; if (!mipmaps) { - int size = Image::get_image_data_size(tw,th,format,0); + int size = Image::get_image_data_size(tw, th, format, 0); PoolVector<uint8_t> img_data; img_data.resize(size); { - PoolVector<uint8_t>::Write w=img_data.write(); - f->get_buffer(w.ptr(),size); + PoolVector<uint8_t>::Write w = img_data.write(); + f->get_buffer(w.ptr(), size); } memdelete(f); - image = Image(tw,th,false,format,img_data); + image = Image(tw, th, false, format, img_data); return OK; } else { - int sw=tw; - int sh=th; - - int mipmaps = Image::get_image_required_mipmaps(tw,th,format); - int total_size = Image::get_image_data_size(tw,th,format,mipmaps); - int idx=0; - int ofs=0; + int sw = tw; + int sh = th; + int mipmaps = Image::get_image_required_mipmaps(tw, th, format); + int total_size = Image::get_image_data_size(tw, th, format, mipmaps); + int idx = 0; + int ofs = 0; - while(mipmaps>1 && p_size_limit>0 && (sw>p_size_limit || sh>p_size_limit)) { + while (mipmaps > 1 && p_size_limit > 0 && (sw > p_size_limit || sh > p_size_limit)) { - sw=MAX(sw>>1,1); - sh=MAX(sh>>1,1); + sw = MAX(sw >> 1, 1); + sh = MAX(sh >> 1, 1); mipmaps--; idx++; } - if (idx>0) { - ofs=Image::get_image_data_size(tw,th,format,idx-1); + if (idx > 0) { + ofs = Image::get_image_data_size(tw, th, format, idx - 1); } - if (total_size - ofs <=0) { + if (total_size - ofs <= 0) { memdelete(f); ERR_FAIL_V(ERR_FILE_CORRUPT); } - f->seek(f->get_pos()+ofs); - + f->seek(f->get_pos() + ofs); PoolVector<uint8_t> img_data; img_data.resize(total_size - ofs); { - PoolVector<uint8_t>::Write w=img_data.write(); - int bytes = f->get_buffer(w.ptr(),total_size - ofs); - print_line("requested read: "+itos(total_size - ofs)+" but got: "+itos(bytes)); + PoolVector<uint8_t>::Write w = img_data.write(); + int bytes = f->get_buffer(w.ptr(), total_size - ofs); + print_line("requested read: " + itos(total_size - ofs) + " but got: " + itos(bytes)); memdelete(f); @@ -686,7 +634,7 @@ Error StreamTexture::_load_data(const String& p_path,int &tw,int &th,int& flags, } } - image = Image(sw,sh,true,format,img_data); + image = Image(sw, sh, true, format, img_data); return OK; } @@ -695,23 +643,22 @@ Error StreamTexture::_load_data(const String& p_path,int &tw,int &th,int& flags, return ERR_BUG; //unreachable } -Error StreamTexture::load(const String& p_path) { - +Error StreamTexture::load(const String &p_path) { - int lw,lh,lflags; + int lw, lh, lflags; Image image; - Error err = _load_data(p_path,lw,lh,lflags,image); + Error err = _load_data(p_path, lw, lh, lflags, image); if (err) return err; - VS::get_singleton()->texture_allocate(texture,image.get_width(),image.get_height(),image.get_format(),lflags); - VS::get_singleton()->texture_set_data(texture,image); + VS::get_singleton()->texture_allocate(texture, image.get_width(), image.get_height(), image.get_format(), lflags); + VS::get_singleton()->texture_set_data(texture, image); - w=lw; - h=lh; - flags=lflags; - path_to_file=p_path; - format=image.get_format(); + w = lw; + h = lh; + flags = lflags; + path_to_file = p_path; + format = image.get_format(); return OK; } @@ -733,26 +680,23 @@ RID StreamTexture::get_rid() const { return texture; } +void StreamTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const { -void StreamTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const { - - if ((w|h)==0) + if ((w | h) == 0) return; - VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,Rect2( p_pos, Size2(w,h)),texture,false,p_modulate,p_transpose); - + VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, Size2(w, h)), texture, false, p_modulate, p_transpose); } -void StreamTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const { +void StreamTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const { - if ((w|h)==0) + if ((w | h) == 0) return; - VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,p_rect,texture,p_tile,p_modulate,p_transpose); - + VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, texture, p_tile, p_modulate, p_transpose); } -void StreamTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const{ +void StreamTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose) const { - if ((w|h)==0) + if ((w | h) == 0) return; - VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,p_rect,texture,p_src_rect,p_modulate,p_transpose); + VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture, p_src_rect, p_modulate, p_transpose); } bool StreamTexture::has_alpha() const { @@ -765,16 +709,15 @@ Image StreamTexture::get_data() const { return VS::get_singleton()->texture_get_data(texture); } -void StreamTexture::set_flags(uint32_t p_flags){ - +void StreamTexture::set_flags(uint32_t p_flags) { } void StreamTexture::reload_from_file() { #ifdef TOOLS_ENABLED String ipath = get_import_path(); - if (ipath.is_resource_file() && ipath!=path_to_file) { - path_to_file=ipath; + if (ipath.is_resource_file() && ipath != path_to_file) { + path_to_file = ipath; } #endif load(path_to_file); @@ -782,19 +725,18 @@ void StreamTexture::reload_from_file() { void StreamTexture::_bind_methods() { - ClassDB::bind_method(D_METHOD("load","path"),&StreamTexture::load); - ClassDB::bind_method(D_METHOD("get_load_path"),&StreamTexture::get_load_path); + ClassDB::bind_method(D_METHOD("load", "path"), &StreamTexture::load); + ClassDB::bind_method(D_METHOD("get_load_path"), &StreamTexture::get_load_path); - ADD_PROPERTY( PropertyInfo(Variant::STRING,"load_path",PROPERTY_HINT_FILE,"*.stex"),"load","get_load_path"); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "load_path", PROPERTY_HINT_FILE, "*.stex"), "load", "get_load_path"); } - StreamTexture::StreamTexture() { - format=Image::FORMAT_MAX; - flags=0; - w=0; - h=0; + format = Image::FORMAT_MAX; + flags = 0; + w = 0; + h = 0; texture = VS::get_singleton()->texture_create(); } @@ -804,61 +746,53 @@ StreamTexture::~StreamTexture() { VS::get_singleton()->free(texture); } - - -RES ResourceFormatLoaderStreamTexture::load(const String &p_path,const String& p_original_path,Error *r_error) { +RES ResourceFormatLoaderStreamTexture::load(const String &p_path, const String &p_original_path, Error *r_error) { Ref<StreamTexture> st; st.instance(); Error err = st->load(p_path); if (r_error) - *r_error=err; - if (err!=OK) + *r_error = err; + if (err != OK) return RES(); return st; } -void ResourceFormatLoaderStreamTexture::get_recognized_extensions(List<String> *p_extensions) const{ +void ResourceFormatLoaderStreamTexture::get_recognized_extensions(List<String> *p_extensions) const { p_extensions->push_back("stex"); } -bool ResourceFormatLoaderStreamTexture::handles_type(const String& p_type) const{ - return p_type=="StreamTexture"; - +bool ResourceFormatLoaderStreamTexture::handles_type(const String &p_type) const { + return p_type == "StreamTexture"; } -String ResourceFormatLoaderStreamTexture::get_resource_type(const String &p_path) const{ +String ResourceFormatLoaderStreamTexture::get_resource_type(const String &p_path) const { - if (p_path.get_extension().to_lower()=="stex") + if (p_path.get_extension().to_lower() == "stex") return "StreamTexture"; return ""; } - - - - ////////////////////////////////////////// - int AtlasTexture::get_width() const { - if (region.size.width==0) { + if (region.size.width == 0) { if (atlas.is_valid()) return atlas->get_width(); return 1; } else { - return region.size.width+margin.size.width; + return region.size.width + margin.size.width; } } int AtlasTexture::get_height() const { - if (region.size.height==0) { + if (region.size.height == 0) { if (atlas.is_valid()) return atlas->get_height(); return 1; } else { - return region.size.height+margin.size.height; + return region.size.height + margin.size.height; } } RID AtlasTexture::get_rid() const { @@ -881,11 +815,9 @@ void AtlasTexture::set_flags(uint32_t p_flags) { if (atlas.is_valid()) atlas->set_flags(p_flags); - } - -uint32_t AtlasTexture::get_flags() const{ +uint32_t AtlasTexture::get_flags() const { if (atlas.is_valid()) return atlas->get_flags(); @@ -893,24 +825,23 @@ uint32_t AtlasTexture::get_flags() const{ return 0; } -void AtlasTexture::set_atlas(const Ref<Texture>& p_atlas){ +void AtlasTexture::set_atlas(const Ref<Texture> &p_atlas) { - if (atlas==p_atlas) + if (atlas == p_atlas) return; - atlas=p_atlas; + atlas = p_atlas; emit_changed(); emit_signal("atlas_changed"); } -Ref<Texture> AtlasTexture::get_atlas() const{ +Ref<Texture> AtlasTexture::get_atlas() const { return atlas; } -void AtlasTexture::set_region(const Rect2& p_region) { +void AtlasTexture::set_region(const Rect2 &p_region) { - region=p_region; + region = p_region; emit_changed(); - } Rect2 AtlasTexture::get_region() const { @@ -918,11 +849,10 @@ Rect2 AtlasTexture::get_region() const { return region; } -void AtlasTexture::set_margin(const Rect2& p_margin) { +void AtlasTexture::set_margin(const Rect2 &p_margin) { - margin=p_margin; + margin = p_margin; emit_changed(); - } Rect2 AtlasTexture::get_margin() const { @@ -932,144 +862,128 @@ Rect2 AtlasTexture::get_margin() const { void AtlasTexture::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_atlas","atlas:Texture"),&AtlasTexture::set_atlas); - ClassDB::bind_method(D_METHOD("get_atlas:Texture"),&AtlasTexture::get_atlas); + ClassDB::bind_method(D_METHOD("set_atlas", "atlas:Texture"), &AtlasTexture::set_atlas); + ClassDB::bind_method(D_METHOD("get_atlas:Texture"), &AtlasTexture::get_atlas); - ClassDB::bind_method(D_METHOD("set_region","region"),&AtlasTexture::set_region); - ClassDB::bind_method(D_METHOD("get_region"),&AtlasTexture::get_region); + ClassDB::bind_method(D_METHOD("set_region", "region"), &AtlasTexture::set_region); + ClassDB::bind_method(D_METHOD("get_region"), &AtlasTexture::get_region); - ClassDB::bind_method(D_METHOD("set_margin","margin"),&AtlasTexture::set_margin); - ClassDB::bind_method(D_METHOD("get_margin"),&AtlasTexture::get_margin); + ClassDB::bind_method(D_METHOD("set_margin", "margin"), &AtlasTexture::set_margin); + ClassDB::bind_method(D_METHOD("get_margin"), &AtlasTexture::get_margin); ADD_SIGNAL(MethodInfo("atlas_changed")); - ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "atlas", PROPERTY_HINT_RESOURCE_TYPE,"Texture"), "set_atlas","get_atlas") ; - ADD_PROPERTY( PropertyInfo( Variant::RECT2, "region"), "set_region","get_region") ; - ADD_PROPERTY( PropertyInfo( Variant::RECT2, "margin"), "set_margin","get_margin") ; - + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "atlas", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_atlas", "get_atlas"); + ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region"), "set_region", "get_region"); + ADD_PROPERTY(PropertyInfo(Variant::RECT2, "margin"), "set_margin", "get_margin"); } +void AtlasTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const { - - -void AtlasTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const { - - Rect2 rc=region; + Rect2 rc = region; if (!atlas.is_valid()) return; - if (rc.size.width==0) { - rc.size.width=atlas->get_width(); + if (rc.size.width == 0) { + rc.size.width = atlas->get_width(); } - if (rc.size.height==0) { - rc.size.height=atlas->get_height(); + if (rc.size.height == 0) { + rc.size.height = atlas->get_height(); } - VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,Rect2(p_pos+margin.pos,rc.size),atlas->get_rid(),rc,p_modulate,p_transpose); + VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(p_pos + margin.pos, rc.size), atlas->get_rid(), rc, p_modulate, p_transpose); } -void AtlasTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const { +void AtlasTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const { - Rect2 rc=region; + Rect2 rc = region; if (!atlas.is_valid()) return; - if (rc.size.width==0) { - rc.size.width=atlas->get_width(); + if (rc.size.width == 0) { + rc.size.width = atlas->get_width(); } - if (rc.size.height==0) { - rc.size.height=atlas->get_height(); + if (rc.size.height == 0) { + rc.size.height = atlas->get_height(); } - Vector2 scale = p_rect.size / (region.size+margin.size); - Rect2 dr( p_rect.pos+margin.pos*scale,rc.size*scale ); - - VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,dr,atlas->get_rid(),rc,p_modulate,p_transpose); + Vector2 scale = p_rect.size / (region.size + margin.size); + Rect2 dr(p_rect.pos + margin.pos * scale, rc.size * scale); + VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), rc, p_modulate, p_transpose); } -void AtlasTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const { +void AtlasTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose) const { //this might not necesarily work well if using a rect, needs to be fixed properly - Rect2 rc=region; + Rect2 rc = region; if (!atlas.is_valid()) return; - Rect2 src=p_src_rect; - src.pos+=(rc.pos-margin.pos); + Rect2 src = p_src_rect; + src.pos += (rc.pos - margin.pos); Rect2 src_c = rc.clip(src); - if (src_c.size==Size2()) + if (src_c.size == Size2()) return; - Vector2 ofs = (src_c.pos-src.pos); + Vector2 ofs = (src_c.pos - src.pos); Vector2 scale = p_rect.size / p_src_rect.size; - if(scale.x < 0) - { - float mx = (margin.size.width - margin.pos.x); - mx -= margin.pos.x; - ofs.x = -(ofs.x + mx); - } - if(scale.y < 0) - { - float my = margin.size.height - margin.pos.y; - my -= margin.pos.y; - ofs.y = -(ofs.y + my); - } - Rect2 dr( p_rect.pos+ofs*scale,src_c.size*scale ); + if (scale.x < 0) { + float mx = (margin.size.width - margin.pos.x); + mx -= margin.pos.x; + ofs.x = -(ofs.x + mx); + } + if (scale.y < 0) { + float my = margin.size.height - margin.pos.y; + my -= margin.pos.y; + ofs.y = -(ofs.y + my); + } + Rect2 dr(p_rect.pos + ofs * scale, src_c.size * scale); - VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,dr,atlas->get_rid(),src_c,p_modulate,p_transpose); + VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), src_c, p_modulate, p_transpose); } -bool AtlasTexture::get_rect_region(const Rect2& p_rect, const Rect2& p_src_rect,Rect2& r_rect,Rect2& r_src_rect) const { +bool AtlasTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const { - Rect2 rc=region; + Rect2 rc = region; if (!atlas.is_valid()) return false; - Rect2 src=p_src_rect; - src.pos+=(rc.pos-margin.pos); + Rect2 src = p_src_rect; + src.pos += (rc.pos - margin.pos); Rect2 src_c = rc.clip(src); - if (src_c.size==Size2()) + if (src_c.size == Size2()) return false; - Vector2 ofs = (src_c.pos-src.pos); + Vector2 ofs = (src_c.pos - src.pos); Vector2 scale = p_rect.size / p_src_rect.size; - if(scale.x < 0) - { - float mx = (margin.size.width - margin.pos.x); - mx -= margin.pos.x; - ofs.x = -(ofs.x + mx); - } - if(scale.y < 0) - { - float my = margin.size.height - margin.pos.y; - my -= margin.pos.y; - ofs.y = -(ofs.y + my); - } - Rect2 dr( p_rect.pos+ofs*scale,src_c.size*scale ); - - - - r_rect=dr; - r_src_rect=src_c; + if (scale.x < 0) { + float mx = (margin.size.width - margin.pos.x); + mx -= margin.pos.x; + ofs.x = -(ofs.x + mx); + } + if (scale.y < 0) { + float my = margin.size.height - margin.pos.y; + my -= margin.pos.y; + ofs.y = -(ofs.y + my); + } + Rect2 dr(p_rect.pos + ofs * scale, src_c.size * scale); + + r_rect = dr; + r_src_rect = src_c; return true; } - AtlasTexture::AtlasTexture() { - - } - ////////////////////////////////////////// - int LargeTexture::get_width() const { return size.width; @@ -1085,7 +999,7 @@ RID LargeTexture::get_rid() const { bool LargeTexture::has_alpha() const { - for(int i=0;i<pieces.size();i++) { + for (int i = 0; i < pieces.size(); i++) { if (pieces[i].texture->has_alpha()) return true; } @@ -1095,14 +1009,12 @@ bool LargeTexture::has_alpha() const { void LargeTexture::set_flags(uint32_t p_flags) { - for(int i=0;i<pieces.size();i++) { + for (int i = 0; i < pieces.size(); i++) { pieces[i].texture->set_flags(p_flags); } - } - -uint32_t LargeTexture::get_flags() const{ +uint32_t LargeTexture::get_flags() const { if (pieces.size()) return pieces[0].texture->get_flags(); @@ -1110,168 +1022,149 @@ uint32_t LargeTexture::get_flags() const{ return 0; } - -int LargeTexture::add_piece(const Point2& p_offset,const Ref<Texture>& p_texture) { +int LargeTexture::add_piece(const Point2 &p_offset, const Ref<Texture> &p_texture) { ERR_FAIL_COND_V(p_texture.is_null(), -1); Piece p; - p.offset=p_offset; - p.texture=p_texture; + p.offset = p_offset; + p.texture = p_texture; pieces.push_back(p); return pieces.size() - 1; } -void LargeTexture::set_piece_offset(int p_idx, const Point2& p_offset) { +void LargeTexture::set_piece_offset(int p_idx, const Point2 &p_offset) { ERR_FAIL_INDEX(p_idx, pieces.size()); pieces[p_idx].offset = p_offset; }; -void LargeTexture::set_piece_texture(int p_idx, const Ref<Texture>& p_texture) { +void LargeTexture::set_piece_texture(int p_idx, const Ref<Texture> &p_texture) { ERR_FAIL_INDEX(p_idx, pieces.size()); pieces[p_idx].texture = p_texture; }; +void LargeTexture::set_size(const Size2 &p_size) { - -void LargeTexture::set_size(const Size2& p_size){ - - size=p_size; + size = p_size; } -void LargeTexture::clear(){ +void LargeTexture::clear() { pieces.clear(); - size=Size2i(); + size = Size2i(); } Array LargeTexture::_get_data() const { Array arr; - for(int i=0;i<pieces.size();i++) { + for (int i = 0; i < pieces.size(); i++) { arr.push_back(pieces[i].offset); arr.push_back(pieces[i].texture); } arr.push_back(Size2(size)); return arr; - } -void LargeTexture::_set_data(const Array& p_array) { +void LargeTexture::_set_data(const Array &p_array) { - ERR_FAIL_COND(p_array.size()<1); - ERR_FAIL_COND(!(p_array.size()&1)); + ERR_FAIL_COND(p_array.size() < 1); + ERR_FAIL_COND(!(p_array.size() & 1)); clear(); - for(int i=0;i<p_array.size()-1;i+=2) { - add_piece(p_array[i],p_array[i+1]); + for (int i = 0; i < p_array.size() - 1; i += 2) { + add_piece(p_array[i], p_array[i + 1]); } - size=Size2(p_array[p_array.size()-1]); + size = Size2(p_array[p_array.size() - 1]); } int LargeTexture::get_piece_count() const { return pieces.size(); } -Vector2 LargeTexture::get_piece_offset(int p_idx) const{ +Vector2 LargeTexture::get_piece_offset(int p_idx) const { - ERR_FAIL_INDEX_V(p_idx,pieces.size(),Vector2()); + ERR_FAIL_INDEX_V(p_idx, pieces.size(), Vector2()); return pieces[p_idx].offset; } -Ref<Texture> LargeTexture::get_piece_texture(int p_idx) const{ +Ref<Texture> LargeTexture::get_piece_texture(int p_idx) const { - ERR_FAIL_INDEX_V(p_idx,pieces.size(),Ref<Texture>()); + ERR_FAIL_INDEX_V(p_idx, pieces.size(), Ref<Texture>()); return pieces[p_idx].texture; - } - void LargeTexture::_bind_methods() { - ClassDB::bind_method(D_METHOD("add_piece","ofs","texture:Texture"),&LargeTexture::add_piece); - ClassDB::bind_method(D_METHOD("set_piece_offset", "idx", "ofs"),&LargeTexture::set_piece_offset); - ClassDB::bind_method(D_METHOD("set_piece_texture","idx", "texture:Texture"),&LargeTexture::set_piece_texture); - ClassDB::bind_method(D_METHOD("set_size","size"),&LargeTexture::set_size); - ClassDB::bind_method(D_METHOD("clear"),&LargeTexture::clear); + ClassDB::bind_method(D_METHOD("add_piece", "ofs", "texture:Texture"), &LargeTexture::add_piece); + ClassDB::bind_method(D_METHOD("set_piece_offset", "idx", "ofs"), &LargeTexture::set_piece_offset); + ClassDB::bind_method(D_METHOD("set_piece_texture", "idx", "texture:Texture"), &LargeTexture::set_piece_texture); + ClassDB::bind_method(D_METHOD("set_size", "size"), &LargeTexture::set_size); + ClassDB::bind_method(D_METHOD("clear"), &LargeTexture::clear); - ClassDB::bind_method(D_METHOD("get_piece_count"),&LargeTexture::get_piece_count); - ClassDB::bind_method(D_METHOD("get_piece_offset","idx"),&LargeTexture::get_piece_offset); - ClassDB::bind_method(D_METHOD("get_piece_texture:Texture","idx"),&LargeTexture::get_piece_texture); + ClassDB::bind_method(D_METHOD("get_piece_count"), &LargeTexture::get_piece_count); + ClassDB::bind_method(D_METHOD("get_piece_offset", "idx"), &LargeTexture::get_piece_offset); + ClassDB::bind_method(D_METHOD("get_piece_texture:Texture", "idx"), &LargeTexture::get_piece_texture); - ClassDB::bind_method(D_METHOD("_set_data","data"),&LargeTexture::_set_data); - ClassDB::bind_method(D_METHOD("_get_data"),&LargeTexture::_get_data); - - ADD_PROPERTY( PropertyInfo( Variant::ARRAY, "_data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), "_set_data","_get_data") ; + ClassDB::bind_method(D_METHOD("_set_data", "data"), &LargeTexture::_set_data); + ClassDB::bind_method(D_METHOD("_get_data"), &LargeTexture::_get_data); + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_data", "_get_data"); } +void LargeTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const { - - -void LargeTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const { - - for(int i=0;i<pieces.size();i++) { + for (int i = 0; i < pieces.size(); i++) { // TODO - pieces[i].texture->draw(p_canvas_item,pieces[i].offset+p_pos,p_modulate,p_transpose); + pieces[i].texture->draw(p_canvas_item, pieces[i].offset + p_pos, p_modulate, p_transpose); } } -void LargeTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const { +void LargeTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const { //tiling not supported for this - if (size.x==0 || size.y==0) + if (size.x == 0 || size.y == 0) return; - Size2 scale = p_rect.size/size; + Size2 scale = p_rect.size / size; - for(int i=0;i<pieces.size();i++) { + for (int i = 0; i < pieces.size(); i++) { // TODO - pieces[i].texture->draw_rect(p_canvas_item,Rect2(pieces[i].offset*scale+p_rect.pos,pieces[i].texture->get_size()*scale),false,p_modulate,p_transpose); + pieces[i].texture->draw_rect(p_canvas_item, Rect2(pieces[i].offset * scale + p_rect.pos, pieces[i].texture->get_size() * scale), false, p_modulate, p_transpose); } } -void LargeTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const { - +void LargeTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose) const { //tiling not supported for this - if (p_src_rect.size.x==0 || p_src_rect.size.y==0) + if (p_src_rect.size.x == 0 || p_src_rect.size.y == 0) return; - Size2 scale = p_rect.size/p_src_rect.size; + Size2 scale = p_rect.size / p_src_rect.size; - for(int i=0;i<pieces.size();i++) { + for (int i = 0; i < pieces.size(); i++) { // TODO - Rect2 rect( pieces[i].offset, pieces[i].texture->get_size()); + Rect2 rect(pieces[i].offset, pieces[i].texture->get_size()); if (!p_src_rect.intersects(rect)) continue; Rect2 local = p_src_rect.clip(rect); Rect2 target = local; - target.size*=scale; - target.pos=p_rect.pos+(p_src_rect.pos+rect.pos)*scale; - local.pos-=rect.pos; - pieces[i].texture->draw_rect_region(p_canvas_item,target,local,p_modulate,p_transpose); + target.size *= scale; + target.pos = p_rect.pos + (p_src_rect.pos + rect.pos) * scale; + local.pos -= rect.pos; + pieces[i].texture->draw_rect_region(p_canvas_item, target, local, p_modulate, p_transpose); } - } - LargeTexture::LargeTexture() { - - } - /////////////////////////////////////////////// - - - void CubeMap::set_flags(uint32_t p_flags) { - flags=p_flags; + flags = p_flags; if (_is_valid()) - VS::get_singleton()->texture_set_flags(cubemap,flags|VS::TEXTURE_FLAG_CUBEMAP); + VS::get_singleton()->texture_set_flags(cubemap, flags | VS::TEXTURE_FLAG_CUBEMAP); } uint32_t CubeMap::get_flags() const { @@ -1279,27 +1172,26 @@ uint32_t CubeMap::get_flags() const { return flags; } -void CubeMap::set_side(Side p_side,const Image& p_image) { +void CubeMap::set_side(Side p_side, const Image &p_image) { ERR_FAIL_COND(p_image.empty()); - ERR_FAIL_INDEX(p_side,6); + ERR_FAIL_INDEX(p_side, 6); if (!_is_valid()) { format = p_image.get_format(); - w=p_image.get_width(); - h=p_image.get_height(); - VS::get_singleton()->texture_allocate(cubemap,w,h,p_image.get_format(),flags|VS::TEXTURE_FLAG_CUBEMAP); + w = p_image.get_width(); + h = p_image.get_height(); + VS::get_singleton()->texture_allocate(cubemap, w, h, p_image.get_format(), flags | VS::TEXTURE_FLAG_CUBEMAP); } - VS::get_singleton()->texture_set_data(cubemap,p_image,VS::CubeMapSide(p_side)); - valid[p_side]=true; + VS::get_singleton()->texture_set_data(cubemap, p_image, VS::CubeMapSide(p_side)); + valid[p_side] = true; } Image CubeMap::get_side(Side p_side) const { if (!valid[p_side]) return Image(); - return VS::get_singleton()->texture_get_data(cubemap,VS::CubeMapSide(p_side)); - + return VS::get_singleton()->texture_get_data(cubemap, VS::CubeMapSide(p_side)); } Image::Format CubeMap::get_format() const { @@ -1320,10 +1212,9 @@ RID CubeMap::get_rid() const { return cubemap; } - void CubeMap::set_storage(Storage p_storage) { - storage=p_storage; + storage = p_storage; } CubeMap::Storage CubeMap::get_storage() const { @@ -1333,7 +1224,7 @@ CubeMap::Storage CubeMap::get_storage() const { void CubeMap::set_lossy_storage_quality(float p_lossy_storage_quality) { - lossy_storage_quality=p_lossy_storage_quality; + lossy_storage_quality = p_lossy_storage_quality; } float CubeMap::get_lossy_storage_quality() const { @@ -1341,149 +1232,133 @@ float CubeMap::get_lossy_storage_quality() const { return lossy_storage_quality; } -void CubeMap::set_path(const String& p_path,bool p_take_over) { +void CubeMap::set_path(const String &p_path, bool p_take_over) { if (cubemap.is_valid()) { - VisualServer::get_singleton()->texture_set_path(cubemap,p_path); + VisualServer::get_singleton()->texture_set_path(cubemap, p_path); } - Resource::set_path(p_path,p_take_over); + Resource::set_path(p_path, p_take_over); } +bool CubeMap::_set(const StringName &p_name, const Variant &p_value) { -bool CubeMap::_set(const StringName& p_name, const Variant& p_value) { - - if (p_name=="side/left") { - set_side(SIDE_LEFT,p_value); - } else if (p_name=="side/right") { - set_side(SIDE_RIGHT,p_value); - } else if (p_name=="side/bottom") { - set_side(SIDE_BOTTOM,p_value); - } else if (p_name=="side/top") { - set_side(SIDE_TOP,p_value); - } else if (p_name=="side/front") { - set_side(SIDE_FRONT,p_value); - } else if (p_name=="side/back") { - set_side(SIDE_BACK,p_value); - } else if (p_name=="flags") { + if (p_name == "side/left") { + set_side(SIDE_LEFT, p_value); + } else if (p_name == "side/right") { + set_side(SIDE_RIGHT, p_value); + } else if (p_name == "side/bottom") { + set_side(SIDE_BOTTOM, p_value); + } else if (p_name == "side/top") { + set_side(SIDE_TOP, p_value); + } else if (p_name == "side/front") { + set_side(SIDE_FRONT, p_value); + } else if (p_name == "side/back") { + set_side(SIDE_BACK, p_value); + } else if (p_name == "flags") { set_flags(p_value); - } else if (p_name=="storage") { - storage=Storage(p_value.operator int()); - } else if (p_name=="lossy_quality") { - lossy_storage_quality=p_value; + } else if (p_name == "storage") { + storage = Storage(p_value.operator int()); + } else if (p_name == "lossy_quality") { + lossy_storage_quality = p_value; } else return false; return true; - } -bool CubeMap::_get(const StringName& p_name,Variant &r_ret) const { - - if (p_name=="side/left") { - r_ret=get_side(SIDE_LEFT); - } else if (p_name=="side/right") { - r_ret=get_side(SIDE_RIGHT); - } else if (p_name=="side/bottom") { - r_ret=get_side(SIDE_BOTTOM); - } else if (p_name=="side/top") { - r_ret=get_side(SIDE_TOP); - } else if (p_name=="side/front") { - r_ret=get_side(SIDE_FRONT); - } else if (p_name=="side/back") { - r_ret=get_side(SIDE_BACK); - } else if (p_name=="flags") { - r_ret= flags; - } else if (p_name=="storage") { - r_ret= storage; - } else if (p_name=="lossy_quality") { - r_ret= lossy_storage_quality; +bool CubeMap::_get(const StringName &p_name, Variant &r_ret) const { + + if (p_name == "side/left") { + r_ret = get_side(SIDE_LEFT); + } else if (p_name == "side/right") { + r_ret = get_side(SIDE_RIGHT); + } else if (p_name == "side/bottom") { + r_ret = get_side(SIDE_BOTTOM); + } else if (p_name == "side/top") { + r_ret = get_side(SIDE_TOP); + } else if (p_name == "side/front") { + r_ret = get_side(SIDE_FRONT); + } else if (p_name == "side/back") { + r_ret = get_side(SIDE_BACK); + } else if (p_name == "flags") { + r_ret = flags; + } else if (p_name == "storage") { + r_ret = storage; + } else if (p_name == "lossy_quality") { + r_ret = lossy_storage_quality; } else return false; return true; } +void CubeMap::_get_property_list(List<PropertyInfo> *p_list) const { - - -void CubeMap::_get_property_list( List<PropertyInfo> *p_list) const { - - - PropertyHint img_hint=PROPERTY_HINT_NONE; - if (storage==STORAGE_COMPRESS_LOSSY) { - img_hint=PROPERTY_HINT_IMAGE_COMPRESS_LOSSY; - } else if (storage==STORAGE_COMPRESS_LOSSLESS) { - img_hint=PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS; + PropertyHint img_hint = PROPERTY_HINT_NONE; + if (storage == STORAGE_COMPRESS_LOSSY) { + img_hint = PROPERTY_HINT_IMAGE_COMPRESS_LOSSY; + } else if (storage == STORAGE_COMPRESS_LOSSLESS) { + img_hint = PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS; } - - p_list->push_back( PropertyInfo( Variant::INT, "flags", PROPERTY_HINT_FLAGS,"Mipmaps,Repeat,Filter" ) ); - p_list->push_back( PropertyInfo( Variant::IMAGE, "side/left", img_hint,String::num(lossy_storage_quality)) ); - p_list->push_back( PropertyInfo( Variant::IMAGE, "side/right", img_hint,String::num(lossy_storage_quality)) ); - p_list->push_back( PropertyInfo( Variant::IMAGE, "side/bottom", img_hint,String::num(lossy_storage_quality)) ); - p_list->push_back( PropertyInfo( Variant::IMAGE, "side/top", img_hint,String::num(lossy_storage_quality)) ); - p_list->push_back( PropertyInfo( Variant::IMAGE, "side/front", img_hint,String::num(lossy_storage_quality)) ); - p_list->push_back( PropertyInfo( Variant::IMAGE, "side/back", img_hint,String::num(lossy_storage_quality)) ); - p_list->push_back( PropertyInfo( Variant::INT, "storage", PROPERTY_HINT_ENUM,"Uncompressed,Compress Lossy,Compress Lossless",PROPERTY_USAGE_EDITOR)); - p_list->push_back( PropertyInfo( Variant::REAL, "lossy_quality", PROPERTY_HINT_RANGE,"0.0,1.0,0.01" ) ); + p_list->push_back(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter")); + p_list->push_back(PropertyInfo(Variant::IMAGE, "side/left", img_hint, String::num(lossy_storage_quality))); + p_list->push_back(PropertyInfo(Variant::IMAGE, "side/right", img_hint, String::num(lossy_storage_quality))); + p_list->push_back(PropertyInfo(Variant::IMAGE, "side/bottom", img_hint, String::num(lossy_storage_quality))); + p_list->push_back(PropertyInfo(Variant::IMAGE, "side/top", img_hint, String::num(lossy_storage_quality))); + p_list->push_back(PropertyInfo(Variant::IMAGE, "side/front", img_hint, String::num(lossy_storage_quality))); + p_list->push_back(PropertyInfo(Variant::IMAGE, "side/back", img_hint, String::num(lossy_storage_quality))); + p_list->push_back(PropertyInfo(Variant::INT, "storage", PROPERTY_HINT_ENUM, "Uncompressed,Compress Lossy,Compress Lossless", PROPERTY_USAGE_EDITOR)); + p_list->push_back(PropertyInfo(Variant::REAL, "lossy_quality", PROPERTY_HINT_RANGE, "0.0,1.0,0.01")); } void CubeMap::_bind_methods() { - ClassDB::bind_method(D_METHOD("get_width"),&CubeMap::get_width); - ClassDB::bind_method(D_METHOD("get_height"),&CubeMap::get_height); + ClassDB::bind_method(D_METHOD("get_width"), &CubeMap::get_width); + ClassDB::bind_method(D_METHOD("get_height"), &CubeMap::get_height); //ClassDB::bind_method(D_METHOD("get_rid"),&CubeMap::get_rid); - ClassDB::bind_method(D_METHOD("set_flags","flags"),&CubeMap::set_flags); - ClassDB::bind_method(D_METHOD("get_flags"),&CubeMap::get_flags); - - ClassDB::bind_method(D_METHOD("set_side","side","image"),&CubeMap::set_side); - ClassDB::bind_method(D_METHOD("get_side","side"),&CubeMap::get_side); - ClassDB::bind_method(D_METHOD("set_storage","mode"),&CubeMap::set_storage); - ClassDB::bind_method(D_METHOD("get_storage"),&CubeMap::get_storage); - ClassDB::bind_method(D_METHOD("set_lossy_storage_quality","quality"),&CubeMap::set_lossy_storage_quality); - ClassDB::bind_method(D_METHOD("get_lossy_storage_quality"),&CubeMap::get_lossy_storage_quality); - - - BIND_CONSTANT( STORAGE_RAW ); - BIND_CONSTANT( STORAGE_COMPRESS_LOSSY ); - BIND_CONSTANT( STORAGE_COMPRESS_LOSSLESS ); - BIND_CONSTANT( SIDE_LEFT ); - BIND_CONSTANT( SIDE_RIGHT ); - BIND_CONSTANT( SIDE_BOTTOM ); - BIND_CONSTANT( SIDE_TOP ); - BIND_CONSTANT( SIDE_FRONT ); - BIND_CONSTANT( SIDE_BACK ); - BIND_CONSTANT( FLAG_MIPMAPS ); - BIND_CONSTANT( FLAG_REPEAT ); - BIND_CONSTANT( FLAG_FILTER ); - BIND_CONSTANT( FLAGS_DEFAULT ); - - + ClassDB::bind_method(D_METHOD("set_flags", "flags"), &CubeMap::set_flags); + ClassDB::bind_method(D_METHOD("get_flags"), &CubeMap::get_flags); + + ClassDB::bind_method(D_METHOD("set_side", "side", "image"), &CubeMap::set_side); + ClassDB::bind_method(D_METHOD("get_side", "side"), &CubeMap::get_side); + ClassDB::bind_method(D_METHOD("set_storage", "mode"), &CubeMap::set_storage); + ClassDB::bind_method(D_METHOD("get_storage"), &CubeMap::get_storage); + ClassDB::bind_method(D_METHOD("set_lossy_storage_quality", "quality"), &CubeMap::set_lossy_storage_quality); + ClassDB::bind_method(D_METHOD("get_lossy_storage_quality"), &CubeMap::get_lossy_storage_quality); + + BIND_CONSTANT(STORAGE_RAW); + BIND_CONSTANT(STORAGE_COMPRESS_LOSSY); + BIND_CONSTANT(STORAGE_COMPRESS_LOSSLESS); + BIND_CONSTANT(SIDE_LEFT); + BIND_CONSTANT(SIDE_RIGHT); + BIND_CONSTANT(SIDE_BOTTOM); + BIND_CONSTANT(SIDE_TOP); + BIND_CONSTANT(SIDE_FRONT); + BIND_CONSTANT(SIDE_BACK); + BIND_CONSTANT(FLAG_MIPMAPS); + BIND_CONSTANT(FLAG_REPEAT); + BIND_CONSTANT(FLAG_FILTER); + BIND_CONSTANT(FLAGS_DEFAULT); } CubeMap::CubeMap() { - w=h=0; - flags=FLAGS_DEFAULT; - for(int i=0;i<6;i++) - valid[i]=false; + w = h = 0; + flags = FLAGS_DEFAULT; + for (int i = 0; i < 6; i++) + valid[i] = false; cubemap = VisualServer::get_singleton()->texture_create(); storage = STORAGE_RAW; - lossy_storage_quality=0.7; - - + lossy_storage_quality = 0.7; } - CubeMap::~CubeMap() { - VisualServer::get_singleton()->free( cubemap ); + VisualServer::get_singleton()->free(cubemap); } - - - /* BIND_CONSTANT( FLAG_CUBEMAP ); BIND_CONSTANT( CUBEMAP_LEFT ); BIND_CONSTANT( CUBEMAP_RIGHT ); |