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authorRémi Verschelde <rverschelde@gmail.com>2017-03-05 16:44:50 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-03-05 16:44:50 +0100
commit5dbf1809c6e3e905b94b8764e99491e608122261 (patch)
tree5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /scene/resources/texture.cpp
parent45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff)
A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
Diffstat (limited to 'scene/resources/texture.cpp')
-rw-r--r--scene/resources/texture.cpp1111
1 files changed, 493 insertions, 618 deletions
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 62feb7b37c..f979c5c758 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -27,213 +27,184 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "texture.h"
-#include "io/image_loader.h"
#include "core/os/os.h"
-
-
+#include "io/image_loader.h"
Size2 Texture::get_size() const {
- return Size2(get_width(),get_height());
+ return Size2(get_width(), get_height());
}
+void Texture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const {
-void Texture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const {
-
- VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,Rect2( p_pos, get_size()),get_rid(),false,p_modulate,p_transpose);
-
+ VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, get_size()), get_rid(), false, p_modulate, p_transpose);
}
-void Texture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const {
-
- VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,p_rect,get_rid(),p_tile,p_modulate,p_transpose);
+void Texture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const {
+ VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, get_rid(), p_tile, p_modulate, p_transpose);
}
-void Texture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const{
+void Texture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose) const {
- VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,p_rect,get_rid(),p_src_rect,p_modulate,p_transpose);
+ VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, get_rid(), p_src_rect, p_modulate, p_transpose);
}
-bool Texture::get_rect_region(const Rect2& p_rect, const Rect2& p_src_rect,Rect2& r_rect,Rect2& r_src_rect) const {
+bool Texture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const {
- r_rect=p_rect;
- r_src_rect=p_src_rect;
+ r_rect = p_rect;
+ r_src_rect = p_src_rect;
return true;
}
void Texture::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_width"),&Texture::get_width);
- ClassDB::bind_method(D_METHOD("get_height"),&Texture::get_height);
- ClassDB::bind_method(D_METHOD("get_size"),&Texture::get_size);
- ClassDB::bind_method(D_METHOD("has_alpha"),&Texture::has_alpha);
- ClassDB::bind_method(D_METHOD("set_flags","flags"),&Texture::set_flags);
- ClassDB::bind_method(D_METHOD("get_flags"),&Texture::get_flags);
- ClassDB::bind_method(D_METHOD("draw","canvas_item","pos","modulate","transpose"),&Texture::draw,DEFVAL(Color(1,1,1)),DEFVAL(false));
- ClassDB::bind_method(D_METHOD("draw_rect","canvas_item","rect","tile","modulate","transpose"),&Texture::draw_rect,DEFVAL(Color(1,1,1)),DEFVAL(false));
- ClassDB::bind_method(D_METHOD("draw_rect_region","canvas_item","rect","src_rect","modulate","transpose"),&Texture::draw_rect_region,DEFVAL(Color(1,1,1)),DEFVAL(false));
-
- BIND_CONSTANT( FLAG_MIPMAPS );
- BIND_CONSTANT( FLAG_REPEAT );
- BIND_CONSTANT( FLAG_FILTER );
- BIND_CONSTANT( FLAG_VIDEO_SURFACE );
- BIND_CONSTANT( FLAGS_DEFAULT );
- BIND_CONSTANT( FLAG_ANISOTROPIC_FILTER );
- BIND_CONSTANT( FLAG_CONVERT_TO_LINEAR );
- BIND_CONSTANT( FLAG_MIRRORED_REPEAT );
-
+ ClassDB::bind_method(D_METHOD("get_width"), &Texture::get_width);
+ ClassDB::bind_method(D_METHOD("get_height"), &Texture::get_height);
+ ClassDB::bind_method(D_METHOD("get_size"), &Texture::get_size);
+ ClassDB::bind_method(D_METHOD("has_alpha"), &Texture::has_alpha);
+ ClassDB::bind_method(D_METHOD("set_flags", "flags"), &Texture::set_flags);
+ ClassDB::bind_method(D_METHOD("get_flags"), &Texture::get_flags);
+ ClassDB::bind_method(D_METHOD("draw", "canvas_item", "pos", "modulate", "transpose"), &Texture::draw, DEFVAL(Color(1, 1, 1)), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("draw_rect", "canvas_item", "rect", "tile", "modulate", "transpose"), &Texture::draw_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("draw_rect_region", "canvas_item", "rect", "src_rect", "modulate", "transpose"), &Texture::draw_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false));
+
+ BIND_CONSTANT(FLAG_MIPMAPS);
+ BIND_CONSTANT(FLAG_REPEAT);
+ BIND_CONSTANT(FLAG_FILTER);
+ BIND_CONSTANT(FLAG_VIDEO_SURFACE);
+ BIND_CONSTANT(FLAGS_DEFAULT);
+ BIND_CONSTANT(FLAG_ANISOTROPIC_FILTER);
+ BIND_CONSTANT(FLAG_CONVERT_TO_LINEAR);
+ BIND_CONSTANT(FLAG_MIRRORED_REPEAT);
}
Texture::Texture() {
-
-
-
}
-
-
/////////////////////
-
-
-
-
void ImageTexture::reload_from_file() {
- String path=get_path();
+ String path = get_path();
if (!path.is_resource_file())
return;
uint32_t flags = get_flags();
Image img;
- Error err = ImageLoader::load_image(path,&img);
- ERR_FAIL_COND(err!=OK);
-
- create_from_image(img,flags);
+ Error err = ImageLoader::load_image(path, &img);
+ ERR_FAIL_COND(err != OK);
+ create_from_image(img, flags);
}
-bool ImageTexture::_set(const StringName& p_name, const Variant& p_value) {
+bool ImageTexture::_set(const StringName &p_name, const Variant &p_value) {
- if (p_name=="image" && p_value.get_type()==Variant::IMAGE)
- create_from_image( p_value,flags );
- else if (p_name=="flags")
- if (w*h==0)
- flags=p_value;
+ if (p_name == "image" && p_value.get_type() == Variant::IMAGE)
+ create_from_image(p_value, flags);
+ else if (p_name == "flags")
+ if (w * h == 0)
+ flags = p_value;
else
set_flags(p_value);
- else if (p_name=="size") {
+ else if (p_name == "size") {
Size2 s = p_value;
- w=s.width;
- h=s.height;
- VisualServer::get_singleton()->texture_set_size_override(texture,w,h);
- } else if (p_name=="storage") {
- storage=Storage(p_value.operator int());
- } else if (p_name=="lossy_quality") {
- lossy_storage_quality=p_value;
- } else if (p_name=="_data") {
+ w = s.width;
+ h = s.height;
+ VisualServer::get_singleton()->texture_set_size_override(texture, w, h);
+ } else if (p_name == "storage") {
+ storage = Storage(p_value.operator int());
+ } else if (p_name == "lossy_quality") {
+ lossy_storage_quality = p_value;
+ } else if (p_name == "_data") {
_set_data(p_value);
} else
return false;
return true;
-
}
-bool ImageTexture::_get(const StringName& p_name,Variant &r_ret) const {
-
+bool ImageTexture::_get(const StringName &p_name, Variant &r_ret) const {
- if (p_name=="image_data") {
+ if (p_name == "image_data") {
- } else if (p_name=="image")
- r_ret= get_data();
- else if (p_name=="flags")
- r_ret= flags;
- else if (p_name=="size")
- r_ret=Size2(w,h);
- else if (p_name=="storage")
- r_ret= storage;
- else if (p_name=="lossy_quality")
- r_ret= lossy_storage_quality;
+ } else if (p_name == "image")
+ r_ret = get_data();
+ else if (p_name == "flags")
+ r_ret = flags;
+ else if (p_name == "size")
+ r_ret = Size2(w, h);
+ else if (p_name == "storage")
+ r_ret = storage;
+ else if (p_name == "lossy_quality")
+ r_ret = lossy_storage_quality;
else
return false;
return true;
}
+void ImageTexture::_get_property_list(List<PropertyInfo> *p_list) const {
-
-
-void ImageTexture::_get_property_list( List<PropertyInfo> *p_list) const {
-
-
- PropertyHint img_hint=PROPERTY_HINT_NONE;
- if (storage==STORAGE_COMPRESS_LOSSY) {
- img_hint=PROPERTY_HINT_IMAGE_COMPRESS_LOSSY;
- } else if (storage==STORAGE_COMPRESS_LOSSLESS) {
- img_hint=PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS;
+ PropertyHint img_hint = PROPERTY_HINT_NONE;
+ if (storage == STORAGE_COMPRESS_LOSSY) {
+ img_hint = PROPERTY_HINT_IMAGE_COMPRESS_LOSSY;
+ } else if (storage == STORAGE_COMPRESS_LOSSLESS) {
+ img_hint = PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS;
}
-
-
- p_list->push_back( PropertyInfo( Variant::INT, "flags", PROPERTY_HINT_FLAGS,"Mipmaps,Repeat,Filter,Anisotropic,sRGB,Mirrored Repeat") );
- p_list->push_back( PropertyInfo( Variant::IMAGE, "image", img_hint,String::num(lossy_storage_quality)) );
- p_list->push_back( PropertyInfo( Variant::VECTOR2, "size",PROPERTY_HINT_NONE, ""));
- p_list->push_back( PropertyInfo( Variant::INT, "storage", PROPERTY_HINT_ENUM,"Uncompressed,Compress Lossy,Compress Lossless"));
- p_list->push_back( PropertyInfo( Variant::REAL, "lossy_quality", PROPERTY_HINT_RANGE,"0.0,1.0,0.01" ));
+ p_list->push_back(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter,Anisotropic,sRGB,Mirrored Repeat"));
+ p_list->push_back(PropertyInfo(Variant::IMAGE, "image", img_hint, String::num(lossy_storage_quality)));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2, "size", PROPERTY_HINT_NONE, ""));
+ p_list->push_back(PropertyInfo(Variant::INT, "storage", PROPERTY_HINT_ENUM, "Uncompressed,Compress Lossy,Compress Lossless"));
+ p_list->push_back(PropertyInfo(Variant::REAL, "lossy_quality", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"));
}
-void ImageTexture::_reload_hook(const RID& p_hook) {
+void ImageTexture::_reload_hook(const RID &p_hook) {
- String path=get_path();
+ String path = get_path();
if (!path.is_resource_file())
return;
Image img;
- Error err = ImageLoader::load_image(path,&img);
+ Error err = ImageLoader::load_image(path, &img);
- ERR_FAIL_COND(err!=OK);
+ ERR_FAIL_COND(err != OK);
-
- VisualServer::get_singleton()->texture_set_data(texture,img);
+ VisualServer::get_singleton()->texture_set_data(texture, img);
_change_notify();
}
-void ImageTexture::create(int p_width, int p_height,Image::Format p_format,uint32_t p_flags) {
-
- flags=p_flags;
- VisualServer::get_singleton()->texture_allocate(texture,p_width, p_height, p_format, p_flags);
- format=p_format;
- w=p_width;
- h=p_height;
+void ImageTexture::create(int p_width, int p_height, Image::Format p_format, uint32_t p_flags) {
+ flags = p_flags;
+ VisualServer::get_singleton()->texture_allocate(texture, p_width, p_height, p_format, p_flags);
+ format = p_format;
+ w = p_width;
+ h = p_height;
}
-void ImageTexture::create_from_image(const Image& p_image, uint32_t p_flags) {
+void ImageTexture::create_from_image(const Image &p_image, uint32_t p_flags) {
- flags=p_flags;
- w=p_image.get_width();
- h=p_image.get_height();
- format=p_image.get_format();
+ flags = p_flags;
+ w = p_image.get_width();
+ h = p_image.get_height();
+ format = p_image.get_format();
- VisualServer::get_singleton()->texture_allocate(texture,p_image.get_width(),p_image.get_height(), p_image.get_format(), p_flags);
- VisualServer::get_singleton()->texture_set_data(texture,p_image);
+ VisualServer::get_singleton()->texture_allocate(texture, p_image.get_width(), p_image.get_height(), p_image.get_format(), p_flags);
+ VisualServer::get_singleton()->texture_set_data(texture, p_image);
_change_notify();
}
void ImageTexture::set_flags(uint32_t p_flags) {
-
-
-/* uint32_t cube = flags & FLAG_CUBEMAP;
+ /* uint32_t cube = flags & FLAG_CUBEMAP;
if (flags == p_flags&cube)
return;
flags=p_flags|cube; */
- flags=p_flags;
- VisualServer::get_singleton()->texture_set_flags(texture,p_flags);
-
+ flags = p_flags;
+ VisualServer::get_singleton()->texture_set_flags(texture, p_flags);
}
uint32_t ImageTexture::get_flags() const {
@@ -246,24 +217,23 @@ Image::Format ImageTexture::get_format() const {
return format;
}
-void ImageTexture::load(const String& p_path) {
-
- Image img;
- img.load(p_path);
- create_from_image(img);
+void ImageTexture::load(const String &p_path) {
+ Image img;
+ img.load(p_path);
+ create_from_image(img);
}
-void ImageTexture::set_data(const Image& p_image) {
+void ImageTexture::set_data(const Image &p_image) {
- VisualServer::get_singleton()->texture_set_data(texture,p_image);
+ VisualServer::get_singleton()->texture_set_data(texture, p_image);
_change_notify();
}
void ImageTexture::_resource_path_changed() {
- String path=get_path();
+ String path = get_path();
}
Image ImageTexture::get_data() const {
@@ -281,7 +251,6 @@ int ImageTexture::get_height() const {
return h;
}
-
RID ImageTexture::get_rid() const {
return texture;
@@ -289,7 +258,7 @@ RID ImageTexture::get_rid() const {
void ImageTexture::fix_alpha_edges() {
- if (format==Image::FORMAT_RGBA8 /*&& !(flags&FLAG_CUBEMAP)*/) {
+ if (format == Image::FORMAT_RGBA8 /*&& !(flags&FLAG_CUBEMAP)*/) {
Image img = get_data();
img.fix_alpha_edges();
@@ -299,7 +268,7 @@ void ImageTexture::fix_alpha_edges() {
void ImageTexture::premultiply_alpha() {
- if (format==Image::FORMAT_RGBA8 /*&& !(flags&FLAG_CUBEMAP)*/) {
+ if (format == Image::FORMAT_RGBA8 /*&& !(flags&FLAG_CUBEMAP)*/) {
Image img = get_data();
img.premultiply_alpha();
@@ -311,69 +280,64 @@ void ImageTexture::normal_to_xy() {
Image img = get_data();
img.normalmap_to_xy();
- create_from_image(img,flags);
+ create_from_image(img, flags);
}
void ImageTexture::shrink_x2_and_keep_size() {
- Size2 sizeov=get_size();
+ Size2 sizeov = get_size();
Image img = get_data();
- img.resize(img.get_width()/2,img.get_height()/2,Image::INTERPOLATE_BILINEAR);
- create_from_image(img,flags);
+ img.resize(img.get_width() / 2, img.get_height() / 2, Image::INTERPOLATE_BILINEAR);
+ create_from_image(img, flags);
set_size_override(sizeov);
-
}
bool ImageTexture::has_alpha() const {
- return ( format==Image::FORMAT_LA8 || format==Image::FORMAT_RGBA8 );
+ return (format == Image::FORMAT_LA8 || format == Image::FORMAT_RGBA8);
}
+void ImageTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const {
-void ImageTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const {
-
- if ((w|h)==0)
+ if ((w | h) == 0)
return;
- VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,Rect2( p_pos, Size2(w,h)),texture,false,p_modulate,p_transpose);
-
+ VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, Size2(w, h)), texture, false, p_modulate, p_transpose);
}
-void ImageTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const {
+void ImageTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const {
- if ((w|h)==0)
+ if ((w | h) == 0)
return;
- VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,p_rect,texture,p_tile,p_modulate,p_transpose);
-
+ VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, texture, p_tile, p_modulate, p_transpose);
}
-void ImageTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const{
+void ImageTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose) const {
- if ((w|h)==0)
+ if ((w | h) == 0)
return;
- VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,p_rect,texture,p_src_rect,p_modulate,p_transpose);
+ VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture, p_src_rect, p_modulate, p_transpose);
}
-void ImageTexture::set_size_override(const Size2& p_size) {
+void ImageTexture::set_size_override(const Size2 &p_size) {
- Size2 s=p_size;
- if (s.x!=0)
- w=s.x;
- if (s.y!=0)
- h=s.y;
- VisualServer::get_singleton()->texture_set_size_override(texture,w,h);
+ Size2 s = p_size;
+ if (s.x != 0)
+ w = s.x;
+ if (s.y != 0)
+ h = s.y;
+ VisualServer::get_singleton()->texture_set_size_override(texture, w, h);
}
-void ImageTexture::set_path(const String& p_path,bool p_take_over) {
+void ImageTexture::set_path(const String &p_path, bool p_take_over) {
if (texture.is_valid()) {
- VisualServer::get_singleton()->texture_set_path(texture,p_path);
+ VisualServer::get_singleton()->texture_set_path(texture, p_path);
}
- Resource::set_path(p_path,p_take_over);
+ Resource::set_path(p_path, p_take_over);
}
-
void ImageTexture::set_storage(Storage p_storage) {
- storage=p_storage;
+ storage = p_storage;
}
ImageTexture::Storage ImageTexture::get_storage() const {
@@ -383,7 +347,7 @@ ImageTexture::Storage ImageTexture::get_storage() const {
void ImageTexture::set_lossy_storage_quality(float p_lossy_storage_quality) {
- lossy_storage_quality=p_lossy_storage_quality;
+ lossy_storage_quality = p_lossy_storage_quality;
}
float ImageTexture::get_lossy_storage_quality() const {
@@ -406,57 +370,50 @@ void ImageTexture::_set_data(Dictionary p_data) {
void ImageTexture::_bind_methods() {
- ClassDB::bind_method(D_METHOD("create","width","height","format","flags"),&ImageTexture::create,DEFVAL(FLAGS_DEFAULT));
- ClassDB::bind_method(D_METHOD("create_from_image","image","flags"),&ImageTexture::create_from_image,DEFVAL(FLAGS_DEFAULT));
- ClassDB::bind_method(D_METHOD("get_format"),&ImageTexture::get_format);
- ClassDB::bind_method(D_METHOD("load","path"),&ImageTexture::load);
- ClassDB::bind_method(D_METHOD("set_data","image"),&ImageTexture::set_data);
- ClassDB::bind_method(D_METHOD("get_data","cube_side"),&ImageTexture::get_data);
- ClassDB::bind_method(D_METHOD("set_storage","mode"),&ImageTexture::set_storage);
- ClassDB::bind_method(D_METHOD("get_storage"),&ImageTexture::get_storage);
- ClassDB::bind_method(D_METHOD("set_lossy_storage_quality","quality"),&ImageTexture::set_lossy_storage_quality);
- ClassDB::bind_method(D_METHOD("get_lossy_storage_quality"),&ImageTexture::get_lossy_storage_quality);
- ClassDB::bind_method(D_METHOD("fix_alpha_edges"),&ImageTexture::fix_alpha_edges);
- ClassDB::bind_method(D_METHOD("premultiply_alpha"),&ImageTexture::premultiply_alpha);
- ClassDB::bind_method(D_METHOD("normal_to_xy"),&ImageTexture::normal_to_xy);
- ClassDB::bind_method(D_METHOD("shrink_x2_and_keep_size"),&ImageTexture::shrink_x2_and_keep_size);
-
- ClassDB::bind_method(D_METHOD("set_size_override","size"),&ImageTexture::set_size_override);
- ClassDB::set_method_flags(get_class_static(),_scs_create("fix_alpha_edges"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
- ClassDB::set_method_flags(get_class_static(),_scs_create("premultiply_alpha"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
- ClassDB::set_method_flags(get_class_static(),_scs_create("normal_to_xy"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
- ClassDB::set_method_flags(get_class_static(),_scs_create("shrink_x2_and_keep_size"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
- ClassDB::bind_method(D_METHOD("_reload_hook","rid"),&ImageTexture::_reload_hook);
-
-
- BIND_CONSTANT( STORAGE_RAW );
- BIND_CONSTANT( STORAGE_COMPRESS_LOSSY );
- BIND_CONSTANT( STORAGE_COMPRESS_LOSSLESS );
-
-
+ ClassDB::bind_method(D_METHOD("create", "width", "height", "format", "flags"), &ImageTexture::create, DEFVAL(FLAGS_DEFAULT));
+ ClassDB::bind_method(D_METHOD("create_from_image", "image", "flags"), &ImageTexture::create_from_image, DEFVAL(FLAGS_DEFAULT));
+ ClassDB::bind_method(D_METHOD("get_format"), &ImageTexture::get_format);
+ ClassDB::bind_method(D_METHOD("load", "path"), &ImageTexture::load);
+ ClassDB::bind_method(D_METHOD("set_data", "image"), &ImageTexture::set_data);
+ ClassDB::bind_method(D_METHOD("get_data", "cube_side"), &ImageTexture::get_data);
+ ClassDB::bind_method(D_METHOD("set_storage", "mode"), &ImageTexture::set_storage);
+ ClassDB::bind_method(D_METHOD("get_storage"), &ImageTexture::get_storage);
+ ClassDB::bind_method(D_METHOD("set_lossy_storage_quality", "quality"), &ImageTexture::set_lossy_storage_quality);
+ ClassDB::bind_method(D_METHOD("get_lossy_storage_quality"), &ImageTexture::get_lossy_storage_quality);
+ ClassDB::bind_method(D_METHOD("fix_alpha_edges"), &ImageTexture::fix_alpha_edges);
+ ClassDB::bind_method(D_METHOD("premultiply_alpha"), &ImageTexture::premultiply_alpha);
+ ClassDB::bind_method(D_METHOD("normal_to_xy"), &ImageTexture::normal_to_xy);
+ ClassDB::bind_method(D_METHOD("shrink_x2_and_keep_size"), &ImageTexture::shrink_x2_and_keep_size);
+
+ ClassDB::bind_method(D_METHOD("set_size_override", "size"), &ImageTexture::set_size_override);
+ ClassDB::set_method_flags(get_class_static(), _scs_create("fix_alpha_edges"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
+ ClassDB::set_method_flags(get_class_static(), _scs_create("premultiply_alpha"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
+ ClassDB::set_method_flags(get_class_static(), _scs_create("normal_to_xy"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
+ ClassDB::set_method_flags(get_class_static(), _scs_create("shrink_x2_and_keep_size"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
+ ClassDB::bind_method(D_METHOD("_reload_hook", "rid"), &ImageTexture::_reload_hook);
+
+ BIND_CONSTANT(STORAGE_RAW);
+ BIND_CONSTANT(STORAGE_COMPRESS_LOSSY);
+ BIND_CONSTANT(STORAGE_COMPRESS_LOSSLESS);
}
ImageTexture::ImageTexture() {
- w=h=0;
- flags=FLAGS_DEFAULT;
+ w = h = 0;
+ flags = FLAGS_DEFAULT;
texture = VisualServer::get_singleton()->texture_create();
storage = STORAGE_RAW;
- lossy_storage_quality=0.7;
-
-
+ lossy_storage_quality = 0.7;
}
-
ImageTexture::~ImageTexture() {
- VisualServer::get_singleton()->free( texture );
+ VisualServer::get_singleton()->free(texture);
}
//////////////////////////////////////////
-
-void StreamTexture::_requested_3d(void* p_ud) {
+void StreamTexture::_requested_3d(void *p_ud) {
StreamTexture *st = (StreamTexture *)p_ud;
Ref<StreamTexture> stex(st);
@@ -464,18 +421,16 @@ void StreamTexture::_requested_3d(void* p_ud) {
request_3d_callback(stex);
}
-void StreamTexture::_requested_srgb(void* p_ud) {
+void StreamTexture::_requested_srgb(void *p_ud) {
StreamTexture *st = (StreamTexture *)p_ud;
Ref<StreamTexture> stex(st);
ERR_FAIL_COND(!request_srgb_callback);
request_srgb_callback(stex);
-
}
-StreamTexture::TextureFormatRequestCallback StreamTexture::request_3d_callback=NULL;
-StreamTexture::TextureFormatRequestCallback StreamTexture::request_srgb_callback=NULL;
-
+StreamTexture::TextureFormatRequestCallback StreamTexture::request_3d_callback = NULL;
+StreamTexture::TextureFormatRequestCallback StreamTexture::request_srgb_callback = NULL;
uint32_t StreamTexture::get_flags() const {
@@ -486,81 +441,77 @@ Image::Format StreamTexture::get_format() const {
return format;
}
+Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &flags, Image &image, int p_size_limit) {
-Error StreamTexture::_load_data(const String& p_path,int &tw,int &th,int& flags,Image& image,int p_size_limit) {
-
-
- FileAccess *f = FileAccess::open(p_path,FileAccess::READ);
- ERR_FAIL_COND_V(!f,ERR_CANT_OPEN);
+ FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
+ ERR_FAIL_COND_V(!f, ERR_CANT_OPEN);
uint8_t header[4];
- f->get_buffer(header,4);
- if (header[0]!='G' || header[1]!='D' || header[2]!='S' || header[3]!='T') {
+ f->get_buffer(header, 4);
+ if (header[0] != 'G' || header[1] != 'D' || header[2] != 'S' || header[3] != 'T') {
memdelete(f);
- ERR_FAIL_COND_V(header[0]!='G' || header[1]!='D' || header[2]!='S' || header[3]!='T',ERR_FILE_CORRUPT);
+ ERR_FAIL_COND_V(header[0] != 'G' || header[1] != 'D' || header[2] != 'S' || header[3] != 'T', ERR_FILE_CORRUPT);
}
tw = f->get_32();
th = f->get_32();
- flags= f->get_32(); //texture flags!
+ flags = f->get_32(); //texture flags!
uint32_t df = f->get_32(); //data format
- print_line("width: "+itos(tw));
- print_line("height: "+itos(th));
- print_line("flags: "+itos(flags));
- print_line("df: "+itos(df));
+ print_line("width: " + itos(tw));
+ print_line("height: " + itos(th));
+ print_line("flags: " + itos(flags));
+ print_line("df: " + itos(df));
-
- if (request_3d_callback && df&FORMAT_BIT_DETECT_3D) {
- print_line("request detect 3D at "+p_path);
- VS::get_singleton()->texture_set_detect_3d_callback(texture,_requested_3d,this);
+ if (request_3d_callback && df & FORMAT_BIT_DETECT_3D) {
+ print_line("request detect 3D at " + p_path);
+ VS::get_singleton()->texture_set_detect_3d_callback(texture, _requested_3d, this);
} else {
- print_line("not requesting detect 3D at "+p_path);
- VS::get_singleton()->texture_set_detect_3d_callback(texture,NULL,NULL);
+ print_line("not requesting detect 3D at " + p_path);
+ VS::get_singleton()->texture_set_detect_3d_callback(texture, NULL, NULL);
}
- if (request_srgb_callback && df&FORMAT_BIT_DETECT_SRGB) {
- print_line("request detect srgb at "+p_path);
- VS::get_singleton()->texture_set_detect_srgb_callback(texture,_requested_srgb,this);
+ if (request_srgb_callback && df & FORMAT_BIT_DETECT_SRGB) {
+ print_line("request detect srgb at " + p_path);
+ VS::get_singleton()->texture_set_detect_srgb_callback(texture, _requested_srgb, this);
} else {
- VS::get_singleton()->texture_set_detect_srgb_callback(texture,NULL,NULL);
- print_line("not requesting detect srgb at "+p_path);
+ VS::get_singleton()->texture_set_detect_srgb_callback(texture, NULL, NULL);
+ print_line("not requesting detect srgb at " + p_path);
}
- if (!(df&FORMAT_BIT_STREAM)) {
- p_size_limit=0;
+ if (!(df & FORMAT_BIT_STREAM)) {
+ p_size_limit = 0;
}
-
- if (df&FORMAT_BIT_LOSSLESS || df&FORMAT_BIT_LOSSY) {
+ if (df & FORMAT_BIT_LOSSLESS || df & FORMAT_BIT_LOSSY) {
//look for a PNG or WEBP file inside
- int sw=tw;
- int sh=th;
+ int sw = tw;
+ int sh = th;
uint32_t mipmaps = f->get_32();
uint32_t size = f->get_32();
- print_line("mipmaps: "+itos(mipmaps));
+ print_line("mipmaps: " + itos(mipmaps));
- while(mipmaps>1 && p_size_limit>0 && (sw>p_size_limit || sh>p_size_limit)) {
+ while (mipmaps > 1 && p_size_limit > 0 && (sw > p_size_limit || sh > p_size_limit)) {
- f->seek(f->get_pos()+size);
+ f->seek(f->get_pos() + size);
mipmaps = f->get_32();
size = f->get_32();
- sw=MAX(sw>>1,1);
- sh=MAX(sh>>1,1);
+ sw = MAX(sw >> 1, 1);
+ sh = MAX(sh >> 1, 1);
mipmaps--;
}
//mipmaps need to be read independently, they will be later combined
Vector<Image> mipmap_images;
- int total_size=0;
+ int total_size = 0;
- for(int i=0;i<mipmaps;i++) {
+ for (int i = 0; i < mipmaps; i++) {
- if (i>0) {
+ if (i > 0) {
size = f->get_32();
}
@@ -568,11 +519,11 @@ Error StreamTexture::_load_data(const String& p_path,int &tw,int &th,int& flags,
pv.resize(size);
{
PoolVector<uint8_t>::Write w = pv.write();
- f->get_buffer(w.ptr(),size);
+ f->get_buffer(w.ptr(), size);
}
Image img;
- if (df&FORMAT_BIT_LOSSLESS) {
+ if (df & FORMAT_BIT_LOSSLESS) {
img = Image::lossless_unpacker(pv);
} else {
img = Image::lossy_unpacker(pv);
@@ -580,21 +531,20 @@ Error StreamTexture::_load_data(const String& p_path,int &tw,int &th,int& flags,
if (img.empty()) {
memdelete(f);
- ERR_FAIL_COND_V(img.empty(),ERR_FILE_CORRUPT);
+ ERR_FAIL_COND_V(img.empty(), ERR_FILE_CORRUPT);
}
- total_size+=img.get_data().size();
+ total_size += img.get_data().size();
mipmap_images.push_back(img);
}
- print_line("mipmap read total: "+itos(mipmap_images.size()));
-
+ print_line("mipmap read total: " + itos(mipmap_images.size()));
memdelete(f); //no longer needed
- if (mipmap_images.size()==1) {
+ if (mipmap_images.size() == 1) {
- image=mipmap_images[0];
+ image = mipmap_images[0];
return OK;
} else {
@@ -602,82 +552,80 @@ Error StreamTexture::_load_data(const String& p_path,int &tw,int &th,int& flags,
img_data.resize(total_size);
{
- PoolVector<uint8_t>::Write w=img_data.write();
+ PoolVector<uint8_t>::Write w = img_data.write();
- int ofs=0;
- for(int i=0;i<mipmap_images.size();i++) {
+ int ofs = 0;
+ for (int i = 0; i < mipmap_images.size(); i++) {
PoolVector<uint8_t> id = mipmap_images[i].get_data();
int len = id.size();
PoolVector<uint8_t>::Read r = id.read();
- copymem(&w[ofs],r.ptr(),len);
- ofs+=len;
+ copymem(&w[ofs], r.ptr(), len);
+ ofs += len;
}
}
- image = Image(sw,sh,true,mipmap_images[0].get_format(),img_data);
+ image = Image(sw, sh, true, mipmap_images[0].get_format(), img_data);
return OK;
}
} else {
//look for regular format
- Image::Format format = (Image::Format)(df&FORMAT_MASK_IMAGE_FORMAT);
- bool mipmaps = df&FORMAT_BIT_HAS_MIPMAPS;
+ Image::Format format = (Image::Format)(df & FORMAT_MASK_IMAGE_FORMAT);
+ bool mipmaps = df & FORMAT_BIT_HAS_MIPMAPS;
if (!mipmaps) {
- int size = Image::get_image_data_size(tw,th,format,0);
+ int size = Image::get_image_data_size(tw, th, format, 0);
PoolVector<uint8_t> img_data;
img_data.resize(size);
{
- PoolVector<uint8_t>::Write w=img_data.write();
- f->get_buffer(w.ptr(),size);
+ PoolVector<uint8_t>::Write w = img_data.write();
+ f->get_buffer(w.ptr(), size);
}
memdelete(f);
- image = Image(tw,th,false,format,img_data);
+ image = Image(tw, th, false, format, img_data);
return OK;
} else {
- int sw=tw;
- int sh=th;
-
- int mipmaps = Image::get_image_required_mipmaps(tw,th,format);
- int total_size = Image::get_image_data_size(tw,th,format,mipmaps);
- int idx=0;
- int ofs=0;
+ int sw = tw;
+ int sh = th;
+ int mipmaps = Image::get_image_required_mipmaps(tw, th, format);
+ int total_size = Image::get_image_data_size(tw, th, format, mipmaps);
+ int idx = 0;
+ int ofs = 0;
- while(mipmaps>1 && p_size_limit>0 && (sw>p_size_limit || sh>p_size_limit)) {
+ while (mipmaps > 1 && p_size_limit > 0 && (sw > p_size_limit || sh > p_size_limit)) {
- sw=MAX(sw>>1,1);
- sh=MAX(sh>>1,1);
+ sw = MAX(sw >> 1, 1);
+ sh = MAX(sh >> 1, 1);
mipmaps--;
idx++;
}
- if (idx>0) {
- ofs=Image::get_image_data_size(tw,th,format,idx-1);
+ if (idx > 0) {
+ ofs = Image::get_image_data_size(tw, th, format, idx - 1);
}
- if (total_size - ofs <=0) {
+ if (total_size - ofs <= 0) {
memdelete(f);
ERR_FAIL_V(ERR_FILE_CORRUPT);
}
- f->seek(f->get_pos()+ofs);
-
+ f->seek(f->get_pos() + ofs);
PoolVector<uint8_t> img_data;
img_data.resize(total_size - ofs);
{
- PoolVector<uint8_t>::Write w=img_data.write();
- int bytes = f->get_buffer(w.ptr(),total_size - ofs);
- print_line("requested read: "+itos(total_size - ofs)+" but got: "+itos(bytes));
+ PoolVector<uint8_t>::Write w = img_data.write();
+ int bytes = f->get_buffer(w.ptr(), total_size - ofs);
+ print_line("requested read: " + itos(total_size - ofs) + " but got: " + itos(bytes));
memdelete(f);
@@ -686,7 +634,7 @@ Error StreamTexture::_load_data(const String& p_path,int &tw,int &th,int& flags,
}
}
- image = Image(sw,sh,true,format,img_data);
+ image = Image(sw, sh, true, format, img_data);
return OK;
}
@@ -695,23 +643,22 @@ Error StreamTexture::_load_data(const String& p_path,int &tw,int &th,int& flags,
return ERR_BUG; //unreachable
}
-Error StreamTexture::load(const String& p_path) {
-
+Error StreamTexture::load(const String &p_path) {
- int lw,lh,lflags;
+ int lw, lh, lflags;
Image image;
- Error err = _load_data(p_path,lw,lh,lflags,image);
+ Error err = _load_data(p_path, lw, lh, lflags, image);
if (err)
return err;
- VS::get_singleton()->texture_allocate(texture,image.get_width(),image.get_height(),image.get_format(),lflags);
- VS::get_singleton()->texture_set_data(texture,image);
+ VS::get_singleton()->texture_allocate(texture, image.get_width(), image.get_height(), image.get_format(), lflags);
+ VS::get_singleton()->texture_set_data(texture, image);
- w=lw;
- h=lh;
- flags=lflags;
- path_to_file=p_path;
- format=image.get_format();
+ w = lw;
+ h = lh;
+ flags = lflags;
+ path_to_file = p_path;
+ format = image.get_format();
return OK;
}
@@ -733,26 +680,23 @@ RID StreamTexture::get_rid() const {
return texture;
}
+void StreamTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const {
-void StreamTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const {
-
- if ((w|h)==0)
+ if ((w | h) == 0)
return;
- VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,Rect2( p_pos, Size2(w,h)),texture,false,p_modulate,p_transpose);
-
+ VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, Size2(w, h)), texture, false, p_modulate, p_transpose);
}
-void StreamTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const {
+void StreamTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const {
- if ((w|h)==0)
+ if ((w | h) == 0)
return;
- VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,p_rect,texture,p_tile,p_modulate,p_transpose);
-
+ VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, texture, p_tile, p_modulate, p_transpose);
}
-void StreamTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const{
+void StreamTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose) const {
- if ((w|h)==0)
+ if ((w | h) == 0)
return;
- VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,p_rect,texture,p_src_rect,p_modulate,p_transpose);
+ VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture, p_src_rect, p_modulate, p_transpose);
}
bool StreamTexture::has_alpha() const {
@@ -765,16 +709,15 @@ Image StreamTexture::get_data() const {
return VS::get_singleton()->texture_get_data(texture);
}
-void StreamTexture::set_flags(uint32_t p_flags){
-
+void StreamTexture::set_flags(uint32_t p_flags) {
}
void StreamTexture::reload_from_file() {
#ifdef TOOLS_ENABLED
String ipath = get_import_path();
- if (ipath.is_resource_file() && ipath!=path_to_file) {
- path_to_file=ipath;
+ if (ipath.is_resource_file() && ipath != path_to_file) {
+ path_to_file = ipath;
}
#endif
load(path_to_file);
@@ -782,19 +725,18 @@ void StreamTexture::reload_from_file() {
void StreamTexture::_bind_methods() {
- ClassDB::bind_method(D_METHOD("load","path"),&StreamTexture::load);
- ClassDB::bind_method(D_METHOD("get_load_path"),&StreamTexture::get_load_path);
+ ClassDB::bind_method(D_METHOD("load", "path"), &StreamTexture::load);
+ ClassDB::bind_method(D_METHOD("get_load_path"), &StreamTexture::get_load_path);
- ADD_PROPERTY( PropertyInfo(Variant::STRING,"load_path",PROPERTY_HINT_FILE,"*.stex"),"load","get_load_path");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "load_path", PROPERTY_HINT_FILE, "*.stex"), "load", "get_load_path");
}
-
StreamTexture::StreamTexture() {
- format=Image::FORMAT_MAX;
- flags=0;
- w=0;
- h=0;
+ format = Image::FORMAT_MAX;
+ flags = 0;
+ w = 0;
+ h = 0;
texture = VS::get_singleton()->texture_create();
}
@@ -804,61 +746,53 @@ StreamTexture::~StreamTexture() {
VS::get_singleton()->free(texture);
}
-
-
-RES ResourceFormatLoaderStreamTexture::load(const String &p_path,const String& p_original_path,Error *r_error) {
+RES ResourceFormatLoaderStreamTexture::load(const String &p_path, const String &p_original_path, Error *r_error) {
Ref<StreamTexture> st;
st.instance();
Error err = st->load(p_path);
if (r_error)
- *r_error=err;
- if (err!=OK)
+ *r_error = err;
+ if (err != OK)
return RES();
return st;
}
-void ResourceFormatLoaderStreamTexture::get_recognized_extensions(List<String> *p_extensions) const{
+void ResourceFormatLoaderStreamTexture::get_recognized_extensions(List<String> *p_extensions) const {
p_extensions->push_back("stex");
}
-bool ResourceFormatLoaderStreamTexture::handles_type(const String& p_type) const{
- return p_type=="StreamTexture";
-
+bool ResourceFormatLoaderStreamTexture::handles_type(const String &p_type) const {
+ return p_type == "StreamTexture";
}
-String ResourceFormatLoaderStreamTexture::get_resource_type(const String &p_path) const{
+String ResourceFormatLoaderStreamTexture::get_resource_type(const String &p_path) const {
- if (p_path.get_extension().to_lower()=="stex")
+ if (p_path.get_extension().to_lower() == "stex")
return "StreamTexture";
return "";
}
-
-
-
-
//////////////////////////////////////////
-
int AtlasTexture::get_width() const {
- if (region.size.width==0) {
+ if (region.size.width == 0) {
if (atlas.is_valid())
return atlas->get_width();
return 1;
} else {
- return region.size.width+margin.size.width;
+ return region.size.width + margin.size.width;
}
}
int AtlasTexture::get_height() const {
- if (region.size.height==0) {
+ if (region.size.height == 0) {
if (atlas.is_valid())
return atlas->get_height();
return 1;
} else {
- return region.size.height+margin.size.height;
+ return region.size.height + margin.size.height;
}
}
RID AtlasTexture::get_rid() const {
@@ -881,11 +815,9 @@ void AtlasTexture::set_flags(uint32_t p_flags) {
if (atlas.is_valid())
atlas->set_flags(p_flags);
-
}
-
-uint32_t AtlasTexture::get_flags() const{
+uint32_t AtlasTexture::get_flags() const {
if (atlas.is_valid())
return atlas->get_flags();
@@ -893,24 +825,23 @@ uint32_t AtlasTexture::get_flags() const{
return 0;
}
-void AtlasTexture::set_atlas(const Ref<Texture>& p_atlas){
+void AtlasTexture::set_atlas(const Ref<Texture> &p_atlas) {
- if (atlas==p_atlas)
+ if (atlas == p_atlas)
return;
- atlas=p_atlas;
+ atlas = p_atlas;
emit_changed();
emit_signal("atlas_changed");
}
-Ref<Texture> AtlasTexture::get_atlas() const{
+Ref<Texture> AtlasTexture::get_atlas() const {
return atlas;
}
-void AtlasTexture::set_region(const Rect2& p_region) {
+void AtlasTexture::set_region(const Rect2 &p_region) {
- region=p_region;
+ region = p_region;
emit_changed();
-
}
Rect2 AtlasTexture::get_region() const {
@@ -918,11 +849,10 @@ Rect2 AtlasTexture::get_region() const {
return region;
}
-void AtlasTexture::set_margin(const Rect2& p_margin) {
+void AtlasTexture::set_margin(const Rect2 &p_margin) {
- margin=p_margin;
+ margin = p_margin;
emit_changed();
-
}
Rect2 AtlasTexture::get_margin() const {
@@ -932,144 +862,128 @@ Rect2 AtlasTexture::get_margin() const {
void AtlasTexture::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_atlas","atlas:Texture"),&AtlasTexture::set_atlas);
- ClassDB::bind_method(D_METHOD("get_atlas:Texture"),&AtlasTexture::get_atlas);
+ ClassDB::bind_method(D_METHOD("set_atlas", "atlas:Texture"), &AtlasTexture::set_atlas);
+ ClassDB::bind_method(D_METHOD("get_atlas:Texture"), &AtlasTexture::get_atlas);
- ClassDB::bind_method(D_METHOD("set_region","region"),&AtlasTexture::set_region);
- ClassDB::bind_method(D_METHOD("get_region"),&AtlasTexture::get_region);
+ ClassDB::bind_method(D_METHOD("set_region", "region"), &AtlasTexture::set_region);
+ ClassDB::bind_method(D_METHOD("get_region"), &AtlasTexture::get_region);
- ClassDB::bind_method(D_METHOD("set_margin","margin"),&AtlasTexture::set_margin);
- ClassDB::bind_method(D_METHOD("get_margin"),&AtlasTexture::get_margin);
+ ClassDB::bind_method(D_METHOD("set_margin", "margin"), &AtlasTexture::set_margin);
+ ClassDB::bind_method(D_METHOD("get_margin"), &AtlasTexture::get_margin);
ADD_SIGNAL(MethodInfo("atlas_changed"));
- ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "atlas", PROPERTY_HINT_RESOURCE_TYPE,"Texture"), "set_atlas","get_atlas") ;
- ADD_PROPERTY( PropertyInfo( Variant::RECT2, "region"), "set_region","get_region") ;
- ADD_PROPERTY( PropertyInfo( Variant::RECT2, "margin"), "set_margin","get_margin") ;
-
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "atlas", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_atlas", "get_atlas");
+ ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region"), "set_region", "get_region");
+ ADD_PROPERTY(PropertyInfo(Variant::RECT2, "margin"), "set_margin", "get_margin");
}
+void AtlasTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const {
-
-
-void AtlasTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const {
-
- Rect2 rc=region;
+ Rect2 rc = region;
if (!atlas.is_valid())
return;
- if (rc.size.width==0) {
- rc.size.width=atlas->get_width();
+ if (rc.size.width == 0) {
+ rc.size.width = atlas->get_width();
}
- if (rc.size.height==0) {
- rc.size.height=atlas->get_height();
+ if (rc.size.height == 0) {
+ rc.size.height = atlas->get_height();
}
- VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,Rect2(p_pos+margin.pos,rc.size),atlas->get_rid(),rc,p_modulate,p_transpose);
+ VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(p_pos + margin.pos, rc.size), atlas->get_rid(), rc, p_modulate, p_transpose);
}
-void AtlasTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const {
+void AtlasTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const {
- Rect2 rc=region;
+ Rect2 rc = region;
if (!atlas.is_valid())
return;
- if (rc.size.width==0) {
- rc.size.width=atlas->get_width();
+ if (rc.size.width == 0) {
+ rc.size.width = atlas->get_width();
}
- if (rc.size.height==0) {
- rc.size.height=atlas->get_height();
+ if (rc.size.height == 0) {
+ rc.size.height = atlas->get_height();
}
- Vector2 scale = p_rect.size / (region.size+margin.size);
- Rect2 dr( p_rect.pos+margin.pos*scale,rc.size*scale );
-
- VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,dr,atlas->get_rid(),rc,p_modulate,p_transpose);
+ Vector2 scale = p_rect.size / (region.size + margin.size);
+ Rect2 dr(p_rect.pos + margin.pos * scale, rc.size * scale);
+ VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), rc, p_modulate, p_transpose);
}
-void AtlasTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const {
+void AtlasTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose) const {
//this might not necesarily work well if using a rect, needs to be fixed properly
- Rect2 rc=region;
+ Rect2 rc = region;
if (!atlas.is_valid())
return;
- Rect2 src=p_src_rect;
- src.pos+=(rc.pos-margin.pos);
+ Rect2 src = p_src_rect;
+ src.pos += (rc.pos - margin.pos);
Rect2 src_c = rc.clip(src);
- if (src_c.size==Size2())
+ if (src_c.size == Size2())
return;
- Vector2 ofs = (src_c.pos-src.pos);
+ Vector2 ofs = (src_c.pos - src.pos);
Vector2 scale = p_rect.size / p_src_rect.size;
- if(scale.x < 0)
- {
- float mx = (margin.size.width - margin.pos.x);
- mx -= margin.pos.x;
- ofs.x = -(ofs.x + mx);
- }
- if(scale.y < 0)
- {
- float my = margin.size.height - margin.pos.y;
- my -= margin.pos.y;
- ofs.y = -(ofs.y + my);
- }
- Rect2 dr( p_rect.pos+ofs*scale,src_c.size*scale );
+ if (scale.x < 0) {
+ float mx = (margin.size.width - margin.pos.x);
+ mx -= margin.pos.x;
+ ofs.x = -(ofs.x + mx);
+ }
+ if (scale.y < 0) {
+ float my = margin.size.height - margin.pos.y;
+ my -= margin.pos.y;
+ ofs.y = -(ofs.y + my);
+ }
+ Rect2 dr(p_rect.pos + ofs * scale, src_c.size * scale);
- VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,dr,atlas->get_rid(),src_c,p_modulate,p_transpose);
+ VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), src_c, p_modulate, p_transpose);
}
-bool AtlasTexture::get_rect_region(const Rect2& p_rect, const Rect2& p_src_rect,Rect2& r_rect,Rect2& r_src_rect) const {
+bool AtlasTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const {
- Rect2 rc=region;
+ Rect2 rc = region;
if (!atlas.is_valid())
return false;
- Rect2 src=p_src_rect;
- src.pos+=(rc.pos-margin.pos);
+ Rect2 src = p_src_rect;
+ src.pos += (rc.pos - margin.pos);
Rect2 src_c = rc.clip(src);
- if (src_c.size==Size2())
+ if (src_c.size == Size2())
return false;
- Vector2 ofs = (src_c.pos-src.pos);
+ Vector2 ofs = (src_c.pos - src.pos);
Vector2 scale = p_rect.size / p_src_rect.size;
- if(scale.x < 0)
- {
- float mx = (margin.size.width - margin.pos.x);
- mx -= margin.pos.x;
- ofs.x = -(ofs.x + mx);
- }
- if(scale.y < 0)
- {
- float my = margin.size.height - margin.pos.y;
- my -= margin.pos.y;
- ofs.y = -(ofs.y + my);
- }
- Rect2 dr( p_rect.pos+ofs*scale,src_c.size*scale );
-
-
-
- r_rect=dr;
- r_src_rect=src_c;
+ if (scale.x < 0) {
+ float mx = (margin.size.width - margin.pos.x);
+ mx -= margin.pos.x;
+ ofs.x = -(ofs.x + mx);
+ }
+ if (scale.y < 0) {
+ float my = margin.size.height - margin.pos.y;
+ my -= margin.pos.y;
+ ofs.y = -(ofs.y + my);
+ }
+ Rect2 dr(p_rect.pos + ofs * scale, src_c.size * scale);
+
+ r_rect = dr;
+ r_src_rect = src_c;
return true;
}
-
AtlasTexture::AtlasTexture() {
-
-
}
-
//////////////////////////////////////////
-
int LargeTexture::get_width() const {
return size.width;
@@ -1085,7 +999,7 @@ RID LargeTexture::get_rid() const {
bool LargeTexture::has_alpha() const {
- for(int i=0;i<pieces.size();i++) {
+ for (int i = 0; i < pieces.size(); i++) {
if (pieces[i].texture->has_alpha())
return true;
}
@@ -1095,14 +1009,12 @@ bool LargeTexture::has_alpha() const {
void LargeTexture::set_flags(uint32_t p_flags) {
- for(int i=0;i<pieces.size();i++) {
+ for (int i = 0; i < pieces.size(); i++) {
pieces[i].texture->set_flags(p_flags);
}
-
}
-
-uint32_t LargeTexture::get_flags() const{
+uint32_t LargeTexture::get_flags() const {
if (pieces.size())
return pieces[0].texture->get_flags();
@@ -1110,168 +1022,149 @@ uint32_t LargeTexture::get_flags() const{
return 0;
}
-
-int LargeTexture::add_piece(const Point2& p_offset,const Ref<Texture>& p_texture) {
+int LargeTexture::add_piece(const Point2 &p_offset, const Ref<Texture> &p_texture) {
ERR_FAIL_COND_V(p_texture.is_null(), -1);
Piece p;
- p.offset=p_offset;
- p.texture=p_texture;
+ p.offset = p_offset;
+ p.texture = p_texture;
pieces.push_back(p);
return pieces.size() - 1;
}
-void LargeTexture::set_piece_offset(int p_idx, const Point2& p_offset) {
+void LargeTexture::set_piece_offset(int p_idx, const Point2 &p_offset) {
ERR_FAIL_INDEX(p_idx, pieces.size());
pieces[p_idx].offset = p_offset;
};
-void LargeTexture::set_piece_texture(int p_idx, const Ref<Texture>& p_texture) {
+void LargeTexture::set_piece_texture(int p_idx, const Ref<Texture> &p_texture) {
ERR_FAIL_INDEX(p_idx, pieces.size());
pieces[p_idx].texture = p_texture;
};
+void LargeTexture::set_size(const Size2 &p_size) {
-
-void LargeTexture::set_size(const Size2& p_size){
-
- size=p_size;
+ size = p_size;
}
-void LargeTexture::clear(){
+void LargeTexture::clear() {
pieces.clear();
- size=Size2i();
+ size = Size2i();
}
Array LargeTexture::_get_data() const {
Array arr;
- for(int i=0;i<pieces.size();i++) {
+ for (int i = 0; i < pieces.size(); i++) {
arr.push_back(pieces[i].offset);
arr.push_back(pieces[i].texture);
}
arr.push_back(Size2(size));
return arr;
-
}
-void LargeTexture::_set_data(const Array& p_array) {
+void LargeTexture::_set_data(const Array &p_array) {
- ERR_FAIL_COND(p_array.size()<1);
- ERR_FAIL_COND(!(p_array.size()&1));
+ ERR_FAIL_COND(p_array.size() < 1);
+ ERR_FAIL_COND(!(p_array.size() & 1));
clear();
- for(int i=0;i<p_array.size()-1;i+=2) {
- add_piece(p_array[i],p_array[i+1]);
+ for (int i = 0; i < p_array.size() - 1; i += 2) {
+ add_piece(p_array[i], p_array[i + 1]);
}
- size=Size2(p_array[p_array.size()-1]);
+ size = Size2(p_array[p_array.size() - 1]);
}
int LargeTexture::get_piece_count() const {
return pieces.size();
}
-Vector2 LargeTexture::get_piece_offset(int p_idx) const{
+Vector2 LargeTexture::get_piece_offset(int p_idx) const {
- ERR_FAIL_INDEX_V(p_idx,pieces.size(),Vector2());
+ ERR_FAIL_INDEX_V(p_idx, pieces.size(), Vector2());
return pieces[p_idx].offset;
}
-Ref<Texture> LargeTexture::get_piece_texture(int p_idx) const{
+Ref<Texture> LargeTexture::get_piece_texture(int p_idx) const {
- ERR_FAIL_INDEX_V(p_idx,pieces.size(),Ref<Texture>());
+ ERR_FAIL_INDEX_V(p_idx, pieces.size(), Ref<Texture>());
return pieces[p_idx].texture;
-
}
-
void LargeTexture::_bind_methods() {
- ClassDB::bind_method(D_METHOD("add_piece","ofs","texture:Texture"),&LargeTexture::add_piece);
- ClassDB::bind_method(D_METHOD("set_piece_offset", "idx", "ofs"),&LargeTexture::set_piece_offset);
- ClassDB::bind_method(D_METHOD("set_piece_texture","idx", "texture:Texture"),&LargeTexture::set_piece_texture);
- ClassDB::bind_method(D_METHOD("set_size","size"),&LargeTexture::set_size);
- ClassDB::bind_method(D_METHOD("clear"),&LargeTexture::clear);
+ ClassDB::bind_method(D_METHOD("add_piece", "ofs", "texture:Texture"), &LargeTexture::add_piece);
+ ClassDB::bind_method(D_METHOD("set_piece_offset", "idx", "ofs"), &LargeTexture::set_piece_offset);
+ ClassDB::bind_method(D_METHOD("set_piece_texture", "idx", "texture:Texture"), &LargeTexture::set_piece_texture);
+ ClassDB::bind_method(D_METHOD("set_size", "size"), &LargeTexture::set_size);
+ ClassDB::bind_method(D_METHOD("clear"), &LargeTexture::clear);
- ClassDB::bind_method(D_METHOD("get_piece_count"),&LargeTexture::get_piece_count);
- ClassDB::bind_method(D_METHOD("get_piece_offset","idx"),&LargeTexture::get_piece_offset);
- ClassDB::bind_method(D_METHOD("get_piece_texture:Texture","idx"),&LargeTexture::get_piece_texture);
+ ClassDB::bind_method(D_METHOD("get_piece_count"), &LargeTexture::get_piece_count);
+ ClassDB::bind_method(D_METHOD("get_piece_offset", "idx"), &LargeTexture::get_piece_offset);
+ ClassDB::bind_method(D_METHOD("get_piece_texture:Texture", "idx"), &LargeTexture::get_piece_texture);
- ClassDB::bind_method(D_METHOD("_set_data","data"),&LargeTexture::_set_data);
- ClassDB::bind_method(D_METHOD("_get_data"),&LargeTexture::_get_data);
-
- ADD_PROPERTY( PropertyInfo( Variant::ARRAY, "_data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), "_set_data","_get_data") ;
+ ClassDB::bind_method(D_METHOD("_set_data", "data"), &LargeTexture::_set_data);
+ ClassDB::bind_method(D_METHOD("_get_data"), &LargeTexture::_get_data);
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_data", "_get_data");
}
+void LargeTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const {
-
-
-void LargeTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const {
-
- for(int i=0;i<pieces.size();i++) {
+ for (int i = 0; i < pieces.size(); i++) {
// TODO
- pieces[i].texture->draw(p_canvas_item,pieces[i].offset+p_pos,p_modulate,p_transpose);
+ pieces[i].texture->draw(p_canvas_item, pieces[i].offset + p_pos, p_modulate, p_transpose);
}
}
-void LargeTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const {
+void LargeTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const {
//tiling not supported for this
- if (size.x==0 || size.y==0)
+ if (size.x == 0 || size.y == 0)
return;
- Size2 scale = p_rect.size/size;
+ Size2 scale = p_rect.size / size;
- for(int i=0;i<pieces.size();i++) {
+ for (int i = 0; i < pieces.size(); i++) {
// TODO
- pieces[i].texture->draw_rect(p_canvas_item,Rect2(pieces[i].offset*scale+p_rect.pos,pieces[i].texture->get_size()*scale),false,p_modulate,p_transpose);
+ pieces[i].texture->draw_rect(p_canvas_item, Rect2(pieces[i].offset * scale + p_rect.pos, pieces[i].texture->get_size() * scale), false, p_modulate, p_transpose);
}
}
-void LargeTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const {
-
+void LargeTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose) const {
//tiling not supported for this
- if (p_src_rect.size.x==0 || p_src_rect.size.y==0)
+ if (p_src_rect.size.x == 0 || p_src_rect.size.y == 0)
return;
- Size2 scale = p_rect.size/p_src_rect.size;
+ Size2 scale = p_rect.size / p_src_rect.size;
- for(int i=0;i<pieces.size();i++) {
+ for (int i = 0; i < pieces.size(); i++) {
// TODO
- Rect2 rect( pieces[i].offset, pieces[i].texture->get_size());
+ Rect2 rect(pieces[i].offset, pieces[i].texture->get_size());
if (!p_src_rect.intersects(rect))
continue;
Rect2 local = p_src_rect.clip(rect);
Rect2 target = local;
- target.size*=scale;
- target.pos=p_rect.pos+(p_src_rect.pos+rect.pos)*scale;
- local.pos-=rect.pos;
- pieces[i].texture->draw_rect_region(p_canvas_item,target,local,p_modulate,p_transpose);
+ target.size *= scale;
+ target.pos = p_rect.pos + (p_src_rect.pos + rect.pos) * scale;
+ local.pos -= rect.pos;
+ pieces[i].texture->draw_rect_region(p_canvas_item, target, local, p_modulate, p_transpose);
}
-
}
-
LargeTexture::LargeTexture() {
-
-
}
-
///////////////////////////////////////////////
-
-
-
void CubeMap::set_flags(uint32_t p_flags) {
- flags=p_flags;
+ flags = p_flags;
if (_is_valid())
- VS::get_singleton()->texture_set_flags(cubemap,flags|VS::TEXTURE_FLAG_CUBEMAP);
+ VS::get_singleton()->texture_set_flags(cubemap, flags | VS::TEXTURE_FLAG_CUBEMAP);
}
uint32_t CubeMap::get_flags() const {
@@ -1279,27 +1172,26 @@ uint32_t CubeMap::get_flags() const {
return flags;
}
-void CubeMap::set_side(Side p_side,const Image& p_image) {
+void CubeMap::set_side(Side p_side, const Image &p_image) {
ERR_FAIL_COND(p_image.empty());
- ERR_FAIL_INDEX(p_side,6);
+ ERR_FAIL_INDEX(p_side, 6);
if (!_is_valid()) {
format = p_image.get_format();
- w=p_image.get_width();
- h=p_image.get_height();
- VS::get_singleton()->texture_allocate(cubemap,w,h,p_image.get_format(),flags|VS::TEXTURE_FLAG_CUBEMAP);
+ w = p_image.get_width();
+ h = p_image.get_height();
+ VS::get_singleton()->texture_allocate(cubemap, w, h, p_image.get_format(), flags | VS::TEXTURE_FLAG_CUBEMAP);
}
- VS::get_singleton()->texture_set_data(cubemap,p_image,VS::CubeMapSide(p_side));
- valid[p_side]=true;
+ VS::get_singleton()->texture_set_data(cubemap, p_image, VS::CubeMapSide(p_side));
+ valid[p_side] = true;
}
Image CubeMap::get_side(Side p_side) const {
if (!valid[p_side])
return Image();
- return VS::get_singleton()->texture_get_data(cubemap,VS::CubeMapSide(p_side));
-
+ return VS::get_singleton()->texture_get_data(cubemap, VS::CubeMapSide(p_side));
}
Image::Format CubeMap::get_format() const {
@@ -1320,10 +1212,9 @@ RID CubeMap::get_rid() const {
return cubemap;
}
-
void CubeMap::set_storage(Storage p_storage) {
- storage=p_storage;
+ storage = p_storage;
}
CubeMap::Storage CubeMap::get_storage() const {
@@ -1333,7 +1224,7 @@ CubeMap::Storage CubeMap::get_storage() const {
void CubeMap::set_lossy_storage_quality(float p_lossy_storage_quality) {
- lossy_storage_quality=p_lossy_storage_quality;
+ lossy_storage_quality = p_lossy_storage_quality;
}
float CubeMap::get_lossy_storage_quality() const {
@@ -1341,149 +1232,133 @@ float CubeMap::get_lossy_storage_quality() const {
return lossy_storage_quality;
}
-void CubeMap::set_path(const String& p_path,bool p_take_over) {
+void CubeMap::set_path(const String &p_path, bool p_take_over) {
if (cubemap.is_valid()) {
- VisualServer::get_singleton()->texture_set_path(cubemap,p_path);
+ VisualServer::get_singleton()->texture_set_path(cubemap, p_path);
}
- Resource::set_path(p_path,p_take_over);
+ Resource::set_path(p_path, p_take_over);
}
+bool CubeMap::_set(const StringName &p_name, const Variant &p_value) {
-bool CubeMap::_set(const StringName& p_name, const Variant& p_value) {
-
- if (p_name=="side/left") {
- set_side(SIDE_LEFT,p_value);
- } else if (p_name=="side/right") {
- set_side(SIDE_RIGHT,p_value);
- } else if (p_name=="side/bottom") {
- set_side(SIDE_BOTTOM,p_value);
- } else if (p_name=="side/top") {
- set_side(SIDE_TOP,p_value);
- } else if (p_name=="side/front") {
- set_side(SIDE_FRONT,p_value);
- } else if (p_name=="side/back") {
- set_side(SIDE_BACK,p_value);
- } else if (p_name=="flags") {
+ if (p_name == "side/left") {
+ set_side(SIDE_LEFT, p_value);
+ } else if (p_name == "side/right") {
+ set_side(SIDE_RIGHT, p_value);
+ } else if (p_name == "side/bottom") {
+ set_side(SIDE_BOTTOM, p_value);
+ } else if (p_name == "side/top") {
+ set_side(SIDE_TOP, p_value);
+ } else if (p_name == "side/front") {
+ set_side(SIDE_FRONT, p_value);
+ } else if (p_name == "side/back") {
+ set_side(SIDE_BACK, p_value);
+ } else if (p_name == "flags") {
set_flags(p_value);
- } else if (p_name=="storage") {
- storage=Storage(p_value.operator int());
- } else if (p_name=="lossy_quality") {
- lossy_storage_quality=p_value;
+ } else if (p_name == "storage") {
+ storage = Storage(p_value.operator int());
+ } else if (p_name == "lossy_quality") {
+ lossy_storage_quality = p_value;
} else
return false;
return true;
-
}
-bool CubeMap::_get(const StringName& p_name,Variant &r_ret) const {
-
- if (p_name=="side/left") {
- r_ret=get_side(SIDE_LEFT);
- } else if (p_name=="side/right") {
- r_ret=get_side(SIDE_RIGHT);
- } else if (p_name=="side/bottom") {
- r_ret=get_side(SIDE_BOTTOM);
- } else if (p_name=="side/top") {
- r_ret=get_side(SIDE_TOP);
- } else if (p_name=="side/front") {
- r_ret=get_side(SIDE_FRONT);
- } else if (p_name=="side/back") {
- r_ret=get_side(SIDE_BACK);
- } else if (p_name=="flags") {
- r_ret= flags;
- } else if (p_name=="storage") {
- r_ret= storage;
- } else if (p_name=="lossy_quality") {
- r_ret= lossy_storage_quality;
+bool CubeMap::_get(const StringName &p_name, Variant &r_ret) const {
+
+ if (p_name == "side/left") {
+ r_ret = get_side(SIDE_LEFT);
+ } else if (p_name == "side/right") {
+ r_ret = get_side(SIDE_RIGHT);
+ } else if (p_name == "side/bottom") {
+ r_ret = get_side(SIDE_BOTTOM);
+ } else if (p_name == "side/top") {
+ r_ret = get_side(SIDE_TOP);
+ } else if (p_name == "side/front") {
+ r_ret = get_side(SIDE_FRONT);
+ } else if (p_name == "side/back") {
+ r_ret = get_side(SIDE_BACK);
+ } else if (p_name == "flags") {
+ r_ret = flags;
+ } else if (p_name == "storage") {
+ r_ret = storage;
+ } else if (p_name == "lossy_quality") {
+ r_ret = lossy_storage_quality;
} else
return false;
return true;
}
+void CubeMap::_get_property_list(List<PropertyInfo> *p_list) const {
-
-
-void CubeMap::_get_property_list( List<PropertyInfo> *p_list) const {
-
-
- PropertyHint img_hint=PROPERTY_HINT_NONE;
- if (storage==STORAGE_COMPRESS_LOSSY) {
- img_hint=PROPERTY_HINT_IMAGE_COMPRESS_LOSSY;
- } else if (storage==STORAGE_COMPRESS_LOSSLESS) {
- img_hint=PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS;
+ PropertyHint img_hint = PROPERTY_HINT_NONE;
+ if (storage == STORAGE_COMPRESS_LOSSY) {
+ img_hint = PROPERTY_HINT_IMAGE_COMPRESS_LOSSY;
+ } else if (storage == STORAGE_COMPRESS_LOSSLESS) {
+ img_hint = PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS;
}
-
- p_list->push_back( PropertyInfo( Variant::INT, "flags", PROPERTY_HINT_FLAGS,"Mipmaps,Repeat,Filter" ) );
- p_list->push_back( PropertyInfo( Variant::IMAGE, "side/left", img_hint,String::num(lossy_storage_quality)) );
- p_list->push_back( PropertyInfo( Variant::IMAGE, "side/right", img_hint,String::num(lossy_storage_quality)) );
- p_list->push_back( PropertyInfo( Variant::IMAGE, "side/bottom", img_hint,String::num(lossy_storage_quality)) );
- p_list->push_back( PropertyInfo( Variant::IMAGE, "side/top", img_hint,String::num(lossy_storage_quality)) );
- p_list->push_back( PropertyInfo( Variant::IMAGE, "side/front", img_hint,String::num(lossy_storage_quality)) );
- p_list->push_back( PropertyInfo( Variant::IMAGE, "side/back", img_hint,String::num(lossy_storage_quality)) );
- p_list->push_back( PropertyInfo( Variant::INT, "storage", PROPERTY_HINT_ENUM,"Uncompressed,Compress Lossy,Compress Lossless",PROPERTY_USAGE_EDITOR));
- p_list->push_back( PropertyInfo( Variant::REAL, "lossy_quality", PROPERTY_HINT_RANGE,"0.0,1.0,0.01" ) );
+ p_list->push_back(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter"));
+ p_list->push_back(PropertyInfo(Variant::IMAGE, "side/left", img_hint, String::num(lossy_storage_quality)));
+ p_list->push_back(PropertyInfo(Variant::IMAGE, "side/right", img_hint, String::num(lossy_storage_quality)));
+ p_list->push_back(PropertyInfo(Variant::IMAGE, "side/bottom", img_hint, String::num(lossy_storage_quality)));
+ p_list->push_back(PropertyInfo(Variant::IMAGE, "side/top", img_hint, String::num(lossy_storage_quality)));
+ p_list->push_back(PropertyInfo(Variant::IMAGE, "side/front", img_hint, String::num(lossy_storage_quality)));
+ p_list->push_back(PropertyInfo(Variant::IMAGE, "side/back", img_hint, String::num(lossy_storage_quality)));
+ p_list->push_back(PropertyInfo(Variant::INT, "storage", PROPERTY_HINT_ENUM, "Uncompressed,Compress Lossy,Compress Lossless", PROPERTY_USAGE_EDITOR));
+ p_list->push_back(PropertyInfo(Variant::REAL, "lossy_quality", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"));
}
void CubeMap::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_width"),&CubeMap::get_width);
- ClassDB::bind_method(D_METHOD("get_height"),&CubeMap::get_height);
+ ClassDB::bind_method(D_METHOD("get_width"), &CubeMap::get_width);
+ ClassDB::bind_method(D_METHOD("get_height"), &CubeMap::get_height);
//ClassDB::bind_method(D_METHOD("get_rid"),&CubeMap::get_rid);
- ClassDB::bind_method(D_METHOD("set_flags","flags"),&CubeMap::set_flags);
- ClassDB::bind_method(D_METHOD("get_flags"),&CubeMap::get_flags);
-
- ClassDB::bind_method(D_METHOD("set_side","side","image"),&CubeMap::set_side);
- ClassDB::bind_method(D_METHOD("get_side","side"),&CubeMap::get_side);
- ClassDB::bind_method(D_METHOD("set_storage","mode"),&CubeMap::set_storage);
- ClassDB::bind_method(D_METHOD("get_storage"),&CubeMap::get_storage);
- ClassDB::bind_method(D_METHOD("set_lossy_storage_quality","quality"),&CubeMap::set_lossy_storage_quality);
- ClassDB::bind_method(D_METHOD("get_lossy_storage_quality"),&CubeMap::get_lossy_storage_quality);
-
-
- BIND_CONSTANT( STORAGE_RAW );
- BIND_CONSTANT( STORAGE_COMPRESS_LOSSY );
- BIND_CONSTANT( STORAGE_COMPRESS_LOSSLESS );
- BIND_CONSTANT( SIDE_LEFT );
- BIND_CONSTANT( SIDE_RIGHT );
- BIND_CONSTANT( SIDE_BOTTOM );
- BIND_CONSTANT( SIDE_TOP );
- BIND_CONSTANT( SIDE_FRONT );
- BIND_CONSTANT( SIDE_BACK );
- BIND_CONSTANT( FLAG_MIPMAPS );
- BIND_CONSTANT( FLAG_REPEAT );
- BIND_CONSTANT( FLAG_FILTER );
- BIND_CONSTANT( FLAGS_DEFAULT );
-
-
+ ClassDB::bind_method(D_METHOD("set_flags", "flags"), &CubeMap::set_flags);
+ ClassDB::bind_method(D_METHOD("get_flags"), &CubeMap::get_flags);
+
+ ClassDB::bind_method(D_METHOD("set_side", "side", "image"), &CubeMap::set_side);
+ ClassDB::bind_method(D_METHOD("get_side", "side"), &CubeMap::get_side);
+ ClassDB::bind_method(D_METHOD("set_storage", "mode"), &CubeMap::set_storage);
+ ClassDB::bind_method(D_METHOD("get_storage"), &CubeMap::get_storage);
+ ClassDB::bind_method(D_METHOD("set_lossy_storage_quality", "quality"), &CubeMap::set_lossy_storage_quality);
+ ClassDB::bind_method(D_METHOD("get_lossy_storage_quality"), &CubeMap::get_lossy_storage_quality);
+
+ BIND_CONSTANT(STORAGE_RAW);
+ BIND_CONSTANT(STORAGE_COMPRESS_LOSSY);
+ BIND_CONSTANT(STORAGE_COMPRESS_LOSSLESS);
+ BIND_CONSTANT(SIDE_LEFT);
+ BIND_CONSTANT(SIDE_RIGHT);
+ BIND_CONSTANT(SIDE_BOTTOM);
+ BIND_CONSTANT(SIDE_TOP);
+ BIND_CONSTANT(SIDE_FRONT);
+ BIND_CONSTANT(SIDE_BACK);
+ BIND_CONSTANT(FLAG_MIPMAPS);
+ BIND_CONSTANT(FLAG_REPEAT);
+ BIND_CONSTANT(FLAG_FILTER);
+ BIND_CONSTANT(FLAGS_DEFAULT);
}
CubeMap::CubeMap() {
- w=h=0;
- flags=FLAGS_DEFAULT;
- for(int i=0;i<6;i++)
- valid[i]=false;
+ w = h = 0;
+ flags = FLAGS_DEFAULT;
+ for (int i = 0; i < 6; i++)
+ valid[i] = false;
cubemap = VisualServer::get_singleton()->texture_create();
storage = STORAGE_RAW;
- lossy_storage_quality=0.7;
-
-
+ lossy_storage_quality = 0.7;
}
-
CubeMap::~CubeMap() {
- VisualServer::get_singleton()->free( cubemap );
+ VisualServer::get_singleton()->free(cubemap);
}
-
-
-
/* BIND_CONSTANT( FLAG_CUBEMAP );
BIND_CONSTANT( CUBEMAP_LEFT );
BIND_CONSTANT( CUBEMAP_RIGHT );