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author | Markus Grafen <markus.grafen@rub.de> | 2022-12-27 18:43:53 +0100 |
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committer | Markus Grafen <markus.grafen@rub.de> | 2022-12-27 18:43:53 +0100 |
commit | 041b64ea7ec9dca5bfff8de8c545d4e862223fd1 (patch) | |
tree | 21177450617c73964576b34905bda79e18f6873e /scene/resources/texture.cpp | |
parent | b6e06038f8a373f7fb8d26e92d5f06887e459598 (diff) |
visual instance layers are regarded during shadow culling
Partially cherry-picked from 16517ecb. Todos:
- setting Camera cull_mask should mark affected shadows dirty somehow
Diffstat (limited to 'scene/resources/texture.cpp')
0 files changed, 0 insertions, 0 deletions