summaryrefslogtreecommitdiff
path: root/scene/resources/shape_3d.cpp
diff options
context:
space:
mode:
authorRémi Verschelde <rverschelde@gmail.com>2022-12-23 23:43:50 +0100
committerRémi Verschelde <rverschelde@gmail.com>2022-12-23 23:43:50 +0100
commit2e07477751d62a62e453e93d2e936d7ac230813b (patch)
tree6bc7f344759c65d45203ebe67ec1dbbd18d4734d /scene/resources/shape_3d.cpp
parenta9004838020def20fa20f267fcec1661492edc4e (diff)
parentd44a91c2f78809365020a67647a2c94ccab418ad (diff)
Merge pull request #70214 from Ansraer/speed-maybe
[4.x] Use depth prepass to increase opaque render performance
Diffstat (limited to 'scene/resources/shape_3d.cpp')
0 files changed, 0 insertions, 0 deletions