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authorRĂ©mi Verschelde <rverschelde@gmail.com>2018-09-12 10:37:23 +0200
committerGitHub <noreply@github.com>2018-09-12 10:37:23 +0200
commit5bd0ff003fdd82cf84a557251633ebb83bad4fd5 (patch)
tree248dc6dfca0e27c3b03533b45753a16d186d2811 /scene/resources/shader.h
parentcc71012266f880dcf3b37e40d5f90d9ce8b7a432 (diff)
parent277b24dfb7acdb42589b931252bbe7be81c7536e (diff)
Merge pull request #21978 from akien-mga/include-core-absolute
Make core/ includes absolute, remove subfolders from include path
Diffstat (limited to 'scene/resources/shader.h')
-rw-r--r--scene/resources/shader.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/resources/shader.h b/scene/resources/shader.h
index efc5da7753..6c91205c0c 100644
--- a/scene/resources/shader.h
+++ b/scene/resources/shader.h
@@ -31,9 +31,9 @@
#ifndef SHADER_H
#define SHADER_H
-#include "io/resource_loader.h"
-#include "io/resource_saver.h"
-#include "resource.h"
+#include "core/io/resource_loader.h"
+#include "core/io/resource_saver.h"
+#include "core/resource.h"
#include "scene/resources/texture.h"
class Shader : public Resource {