From 277b24dfb7acdb42589b931252bbe7be81c7536e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Tue, 11 Sep 2018 18:13:45 +0200 Subject: Make core/ includes absolute, remove subfolders from include path This allows more consistency in the manner we include core headers, where previously there would be a mix of absolute, relative and include path-dependent includes. --- scene/resources/shader.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'scene/resources/shader.h') diff --git a/scene/resources/shader.h b/scene/resources/shader.h index efc5da7753..6c91205c0c 100644 --- a/scene/resources/shader.h +++ b/scene/resources/shader.h @@ -31,9 +31,9 @@ #ifndef SHADER_H #define SHADER_H -#include "io/resource_loader.h" -#include "io/resource_saver.h" -#include "resource.h" +#include "core/io/resource_loader.h" +#include "core/io/resource_saver.h" +#include "core/resource.h" #include "scene/resources/texture.h" class Shader : public Resource { -- cgit v1.2.3