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authorMarcel Admiraal <madmiraal@users.noreply.github.com>2020-02-18 11:46:22 +0100
committerMarcel Admiraal <madmiraal@users.noreply.github.com>2020-02-18 12:35:59 +0100
commit529f924aaabeb91545a966fd20b7da910fafb792 (patch)
tree1d75c171eb271c67662962bb15a7f89339f9643b /scene/resources/navigation_mesh.h
parentc7faf2e16b684f3dd0246dbdb662b1826dd24571 (diff)
Fix VisualStudio throwing multiple C4996 warnings in vulkan_context.cpp.
Use Godot's String to concatenate C-strings instead of strcat and sprintf, which are unsafe, because they don't check for buffer overflows.
Diffstat (limited to 'scene/resources/navigation_mesh.h')
0 files changed, 0 insertions, 0 deletions