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authorGeorge Marques <george@gmarqu.es>2017-06-15 19:44:11 -0300
committerGeorge Marques <george@gmarqu.es>2017-06-15 21:35:20 -0300
commite42d59f01e60b18752d1cb5ef0a631c55e75a1b4 (patch)
tree2699fa08b41a792096965717dce6be6b58487d0a /scene/resources/mesh.h
parent7b1f1dbf37a06b4dd5922f843101fce8b980481c (diff)
Rename Godot-specific resource extensions
Diffstat (limited to 'scene/resources/mesh.h')
-rw-r--r--scene/resources/mesh.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h
index 7804a84f81..0e2a6a5fe0 100644
--- a/scene/resources/mesh.h
+++ b/scene/resources/mesh.h
@@ -140,7 +140,7 @@ public:
class ArrayMesh : public Mesh {
GDCLASS(ArrayMesh, Mesh);
- RES_BASE_EXTENSION("msh");
+ RES_BASE_EXTENSION("mesh");
private:
struct Surface {