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author | George Marques <george@gmarqu.es> | 2017-06-15 19:44:11 -0300 |
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committer | George Marques <george@gmarqu.es> | 2017-06-15 21:35:20 -0300 |
commit | e42d59f01e60b18752d1cb5ef0a631c55e75a1b4 (patch) | |
tree | 2699fa08b41a792096965717dce6be6b58487d0a /scene/resources/mesh.h | |
parent | 7b1f1dbf37a06b4dd5922f843101fce8b980481c (diff) |
Rename Godot-specific resource extensions
Diffstat (limited to 'scene/resources/mesh.h')
-rw-r--r-- | scene/resources/mesh.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h index 7804a84f81..0e2a6a5fe0 100644 --- a/scene/resources/mesh.h +++ b/scene/resources/mesh.h @@ -140,7 +140,7 @@ public: class ArrayMesh : public Mesh { GDCLASS(ArrayMesh, Mesh); - RES_BASE_EXTENSION("msh"); + RES_BASE_EXTENSION("mesh"); private: struct Surface { |