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author | QbieShay <cislaghi.ilaria@gmail.com> | 2021-07-13 19:46:27 +0200 |
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committer | QbieShay <cislaghi.ilaria@gmail.com> | 2021-08-22 18:42:17 +0200 |
commit | d6672096fc226ad3397587a62872b063a8fbb41e (patch) | |
tree | 399bbb0dc7506d37ab55dd74f98ad4969b571964 /scene/resources/mesh.h | |
parent | a73b5fa1124ab91401f965f0bf6fd48407b79c4e (diff) |
moved particle parameters to minmax and split scale axis
This commit adds quite a chunk of modifications to particles
- particle (value + randomness) now use min and max instead
- passing a curveXYZtexture is now possible and will scale particles per-axis
- CPUParticle3D have an optional parameter to split the scale curve per-axis
Diffstat (limited to 'scene/resources/mesh.h')
0 files changed, 0 insertions, 0 deletions