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author | Markus Sauermann <6299227+Sauermann@users.noreply.github.com> | 2022-11-03 23:57:07 +0100 |
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committer | Markus Sauermann <6299227+Sauermann@users.noreply.github.com> | 2022-11-07 01:21:25 +0100 |
commit | 18978881fef542f47b4bc34508ef21607f35f49e (patch) | |
tree | 76ca177824256f63c7bed360ae70840ebf276f2d /scene/resources/mesh.h | |
parent | f814e15c7f60a685e8b3623fc93231c18ccd3627 (diff) |
Code simplifications
CanvasItemEditor:
- p_result == ADD_MOVE is always true in this switch-clause
- both parts of the if-else-clause do the same thing and simplified an affine_inverse call
ControlEditorToolbar:
- private function ControlEditorToolbar::_anchor_to_position is used nowhere. Looks like
copy and paste from CanvasItemEditor::_anchor_to_position
ScrollContainer:
- screen_is_touchscreen is always true, because otherwise the function already returned
TextLine:
- both parts of the if-else-clause do the same thing and simplified return statement
Diffstat (limited to 'scene/resources/mesh.h')
0 files changed, 0 insertions, 0 deletions