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authorreduz <reduzio@gmail.com>2020-11-07 19:33:38 -0300
committerreduz <reduzio@gmail.com>2020-11-07 20:17:12 -0300
commit127458ed175c5aeac8dee7f09d23fae4c8928eb7 (patch)
treea1dd3ae46bf575cb8296df38568dfce237c6ecd8 /scene/resources/mesh.h
parent30b6db99a99a94c64d906c1b828ff44f79a1bc75 (diff)
Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete -Removed int_types.h as its obsolete in c++11+ -Changed color names code
Diffstat (limited to 'scene/resources/mesh.h')
-rw-r--r--scene/resources/mesh.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h
index b0a30a5627..81c18eea2d 100644
--- a/scene/resources/mesh.h
+++ b/scene/resources/mesh.h
@@ -31,9 +31,9 @@
#ifndef MESH_H
#define MESH_H
+#include "core/io/resource.h"
#include "core/math/face3.h"
#include "core/math/triangle_mesh.h"
-#include "core/resource.h"
#include "scene/resources/material.h"
#include "scene/resources/shape_3d.h"
#include "servers/rendering_server.h"