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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-02-01 21:29:33 +0100
committerGitHub <noreply@github.com>2022-02-01 21:29:33 +0100
commitb5707400ebb3daa346fece54c119a5da70852647 (patch)
tree05a82f8a1434e4fa380d9e78cd34c3bcb33ecb1e /scene/resources/mesh.cpp
parentdc4483a3a74a4cac83fc0387ea4d09066a0a0e1c (diff)
parentfc27636999a15f88b1f3b1d7101d84a67968ba06 (diff)
Merge pull request #57525 from AnilBK/vector-use-clear-has
Diffstat (limited to 'scene/resources/mesh.cpp')
-rw-r--r--scene/resources/mesh.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index d2d96b1f06..441e84eccc 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -1475,12 +1475,12 @@ void ArrayMesh::add_blend_shape(const StringName &p_name) {
StringName name = p_name;
- if (blend_shapes.find(name) != -1) {
+ if (blend_shapes.has(name)) {
int count = 2;
do {
name = String(p_name) + " " + itos(count);
count++;
- } while (blend_shapes.find(name) != -1);
+ } while (blend_shapes.has(name));
}
blend_shapes.push_back(name);