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authorJuan Linietsky <reduzio@gmail.com>2019-06-15 23:45:24 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-02-11 11:53:27 +0100
commit9b0dd4f571ff431e23b9097e7f29746f4157be12 (patch)
treeaa18fc6803e8733f8f270666e691153c72b6066d /scene/resources/mesh.cpp
parent836c2109a0b1371653e3c82100199dfdabd47da9 (diff)
A lot of progress with canvas rendering, still far from working.
Diffstat (limited to 'scene/resources/mesh.cpp')
-rw-r--r--scene/resources/mesh.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index 8f68cc5286..8955838f62 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -499,11 +499,7 @@ void Mesh::_bind_methods() {
BIND_ENUM_CONSTANT(PRIMITIVE_POINTS);
BIND_ENUM_CONSTANT(PRIMITIVE_LINES);
- BIND_ENUM_CONSTANT(PRIMITIVE_LINE_STRIP);
- BIND_ENUM_CONSTANT(PRIMITIVE_LINE_LOOP);
BIND_ENUM_CONSTANT(PRIMITIVE_TRIANGLES);
- BIND_ENUM_CONSTANT(PRIMITIVE_TRIANGLE_STRIP);
- BIND_ENUM_CONSTANT(PRIMITIVE_TRIANGLE_FAN);
BIND_ENUM_CONSTANT(BLEND_SHAPE_MODE_NORMALIZED);
BIND_ENUM_CONSTANT(BLEND_SHAPE_MODE_RELATIVE);