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authorRaul Santos <raulsntos@gmail.com>2022-10-31 13:42:26 +0100
committerRaul Santos <raulsntos@gmail.com>2022-11-02 21:46:32 +0100
commit99260d972f2459cd26509db405565904a7573648 (patch)
tree06f75e208121f11563b1dc1a59b9f3b9eb11c8c4 /scene/resources/mesh.cpp
parent6a9317c9fc8f943586a8cbe6d0d6be6e356add28 (diff)
C#: Add implicit conversion from arrays to Variant
Adds an implicit conversion from supported array types (the ones that are equivalent to `Packed*Array` types in Godot) to Variant.
Diffstat (limited to 'scene/resources/mesh.cpp')
0 files changed, 0 insertions, 0 deletions