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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2020-03-11 11:55:28 +0100
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2020-03-11 16:09:31 +0100
commit919bbf8077e25b9250bf3ee84220b3c4b46a3e3f (patch)
treea4f6f9774b058982c075be89603be5fd303c2b6f /scene/resources/mesh.cpp
parent87d50da9fc6d8e2ed6b09e830bae9473c5a13388 (diff)
[HTML5] Refactor JS, threads support, closures.
- Refactored the Engine code, splitted across files. - Use MODULARIZE option to build emscripten code into it's own closure. - Enable lto support (saves ~2MiB in release). - Enable optional closure compiler pass for JS and generated code. - Enable optional pthreads support. - Can now build with tools=yes (not much to see yet). - Dropped some deprecated code for older toolchains.
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