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author | Bil Bas (Spooner) <bil.bagpuss@gmail.com> | 2015-02-01 20:29:11 +0000 |
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committer | Bil Bas (Spooner) <bil.bagpuss@gmail.com> | 2015-02-01 20:29:11 +0000 |
commit | 2c1a3dfed6f9a474ace9123b46edca77be548d3e (patch) | |
tree | e1cd0db9257a5a241a1db3906041dbb9c1295c74 /scene/resources/material.h | |
parent | af7c8bdf236b7c572bc33a44e3bb64fecdaa99d9 (diff) | |
parent | 67d357191ff74b2cfc80015941363a97e7ee19fd (diff) |
Merge branch 'master' of https://github.com/okamstudio/godot into add_sprintf
Diffstat (limited to 'scene/resources/material.h')
-rw-r--r-- | scene/resources/material.h | 62 |
1 files changed, 0 insertions, 62 deletions
diff --git a/scene/resources/material.h b/scene/resources/material.h index 2b10078e16..73d1a4e188 100644 --- a/scene/resources/material.h +++ b/scene/resources/material.h @@ -253,68 +253,6 @@ public: -class ParticleSystemMaterial : public Material { - - OBJ_TYPE( ParticleSystemMaterial, Material ); - REVERSE_GET_PROPERTY_LIST - -private: - - - - Ref<Texture> texture; - -protected: - - - static void _bind_methods(); - -public: - - void set_texture(const Ref<Texture>& p_texture); - Ref<Texture> get_texture() const; - - - ParticleSystemMaterial(); - ~ParticleSystemMaterial(); - -}; - -/////////////////////////////////////////// - - -class UnshadedMaterial : public Material { - - OBJ_TYPE( UnshadedMaterial, Material ); - REVERSE_GET_PROPERTY_LIST - -private: - - - bool alpha; - bool color_array; - Ref<Texture> texture; - -protected: - - - static void _bind_methods(); - -public: - - void set_texture(const Ref<Texture>& p_texture); - Ref<Texture> get_texture() const; - - void set_use_alpha(bool p_use_alpha); - bool is_using_alpha() const; - - void set_use_color_array(bool p_use_color_array); - bool is_using_color_array() const; - - UnshadedMaterial(); - ~UnshadedMaterial(); - -}; #endif |