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authorclayjohn <claynjohn@gmail.com>2020-08-17 21:12:51 -0700
committerclayjohn <claynjohn@gmail.com>2020-08-19 22:58:14 -0700
commit9d341acf2d315293b3d3aa261230b38ee6e35afd (patch)
treeb2c4bc6921138aa4c8f872ceb5fc42b3b8ca749f /scene/resources/environment.cpp
parente0ee38b128fa84b8e7db499ead66264ca4ec9c60 (diff)
Add fog to sky shaders
Diffstat (limited to 'scene/resources/environment.cpp')
-rw-r--r--scene/resources/environment.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index a174c3eebe..ee8e63266d 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -134,6 +134,7 @@ Color Environment::get_ambient_light_color() const {
void Environment::set_ambient_source(AmbientSource p_source) {
ambient_source = p_source;
_update_ambient_light();
+ _change_notify();
}
Environment::AmbientSource Environment::get_ambient_source() const {
@@ -161,6 +162,7 @@ float Environment::get_ambient_light_sky_contribution() const {
void Environment::set_reflection_source(ReflectionSource p_source) {
reflection_source = p_source;
_update_ambient_light();
+ _change_notify();
}
Environment::ReflectionSource Environment::get_reflection_source() const {
@@ -758,6 +760,7 @@ void Environment::_update_volumetric_fog() {
void Environment::set_volumetric_fog_enabled(bool p_enable) {
volumetric_fog_enabled = p_enable;
_update_volumetric_fog();
+ _change_notify();
}
bool Environment::is_volumetric_fog_enabled() const {