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author | Bil Bas (Spooner) <bil.bagpuss@gmail.com> | 2015-02-01 20:29:11 +0000 |
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committer | Bil Bas (Spooner) <bil.bagpuss@gmail.com> | 2015-02-01 20:29:11 +0000 |
commit | 2c1a3dfed6f9a474ace9123b46edca77be548d3e (patch) | |
tree | e1cd0db9257a5a241a1db3906041dbb9c1295c74 /scene/resources/environment.cpp | |
parent | af7c8bdf236b7c572bc33a44e3bb64fecdaa99d9 (diff) | |
parent | 67d357191ff74b2cfc80015941363a97e7ee19fd (diff) |
Merge branch 'master' of https://github.com/okamstudio/godot into add_sprintf
Diffstat (limited to 'scene/resources/environment.cpp')
-rw-r--r-- | scene/resources/environment.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp index df18e4f0f5..3c4bc3ac75 100644 --- a/scene/resources/environment.cpp +++ b/scene/resources/environment.cpp @@ -111,7 +111,7 @@ void Environment::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::INT,"background/mode",PROPERTY_HINT_ENUM,"Keep,Default Color,Color,Texture,Cubemap,Texture RGBE,Cubemap RGBE"),_SCS("set_background"),_SCS("get_background")); ADD_PROPERTYI( PropertyInfo(Variant::COLOR,"background/color"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_COLOR); ADD_PROPERTYI( PropertyInfo(Variant::OBJECT,"background/texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_TEXTURE); - ADD_PROPERTYI( PropertyInfo(Variant::OBJECT,"background/cubemap",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_CUBEMAP); + ADD_PROPERTYI( PropertyInfo(Variant::OBJECT,"background/cubemap",PROPERTY_HINT_RESOURCE_TYPE,"CubeMap"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_CUBEMAP); ADD_PROPERTYI( PropertyInfo(Variant::REAL,"background/energy",PROPERTY_HINT_RANGE,"0,128,0.01"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_ENERGY); ADD_PROPERTYI( PropertyInfo(Variant::REAL,"background/scale",PROPERTY_HINT_RANGE,"0.001,16,0.001"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_SCALE); ADD_PROPERTYI( PropertyInfo(Variant::REAL,"background/glow",PROPERTY_HINT_RANGE,"0.00,8,0.01"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_GLOW); |