summaryrefslogtreecommitdiff
path: root/scene/resources/bit_map.h
diff options
context:
space:
mode:
authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-05-07 19:02:35 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2021-05-20 18:37:28 +0200
commit011a99316ab8c0e96971aebd9ba995313867fe17 (patch)
treea119747582996659107de452b0cf209f7b5a12df /scene/resources/bit_map.h
parentaa5552278d486cab2d9d3793414617d34c5252c0 (diff)
Only allow absolute paths in XDG environment variables
The XDG Base Directory specification does not allow using relative paths (which broke things in Godot anyway). If a relative path is detected, it should be ignored.
Diffstat (limited to 'scene/resources/bit_map.h')
0 files changed, 0 insertions, 0 deletions