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authorRĂ©mi Verschelde <rverschelde@gmail.com>2017-12-07 09:18:11 +0100
committerGitHub <noreply@github.com>2017-12-07 09:18:11 +0100
commit96dbf19093cfc88aa688d4321fd07c2fb9afb259 (patch)
treed5d31273dc27f2a864bdf8620ddd2fe0a8facff5 /scene/main/scene_tree.cpp
parent5e19fac9872e8ba24a65bf6f9de2fdf9fa360358 (diff)
parent13c2ff932089db24841bb971b645141218bd8586 (diff)
Merge pull request #14332 from akien-mga/clang-format
Update style for clang-format 5.0.0, new min required version
Diffstat (limited to 'scene/main/scene_tree.cpp')
-rw-r--r--scene/main/scene_tree.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 5ee286c2d5..deb40800bc 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -794,6 +794,7 @@ Ref<ArrayMesh> SceneTree::get_debug_contact_mesh() {
Vector3(0, 0, 1)
};
+ /* clang-format off */
int diamond_faces[8 * 3] = {
0, 2, 4,
0, 3, 4,
@@ -804,6 +805,7 @@ Ref<ArrayMesh> SceneTree::get_debug_contact_mesh() {
1, 2, 5,
1, 3, 5,
};
+ /* clang-format on */
PoolVector<int> indices;
for (int i = 0; i < 8 * 3; i++)