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authorMarkus Sauermann <6299227+Sauermann@users.noreply.github.com>2022-10-16 19:41:42 +0200
committerMarkus Sauermann <6299227+Sauermann@users.noreply.github.com>2022-10-16 21:42:16 +0200
commit13b87c13c7de36e5258ff16500ae15a9a9041525 (patch)
treebe1b3bca5705b243459a39ea845b1a159993480b /scene/main/scene_tree.cpp
parent3a59c833f1b7e34ddef57522800288a0dee8562d (diff)
Fix set_as_toplevel event propagation to child
In certain conditions events did not get propagated to Control childs of Node2D nodes when setting a parent of the Node2D to toplevel. This patch makes sure that such Control nodes become root control in the viewport.
Diffstat (limited to 'scene/main/scene_tree.cpp')
0 files changed, 0 insertions, 0 deletions