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author | George Marques <george@gmarqu.es> | 2020-11-26 14:41:55 -0300 |
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committer | George Marques <george@gmarqu.es> | 2020-11-26 14:41:55 -0300 |
commit | 0cb185927c1021f07c8c2111fc73b7f712ea393f (patch) | |
tree | 6753bda3f1ba16fd781a125899bc74521a700b00 /scene/main/scene_tree.cpp | |
parent | 613b76cfd5b57d6fb13f856ad149f2b47ca5dcb3 (diff) |
GDScript: Improve handling of operators
- Use the new functions in Variant to determine the validity and resulting
type of operators.
- Split the operator function in codegen between binary and unary, since
the unary ones have now a special requirement of having the second
argument to be the NIL type when requesting info.
Diffstat (limited to 'scene/main/scene_tree.cpp')
0 files changed, 0 insertions, 0 deletions