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authorMax Hilbrunner <m.hilbrunner@gmail.com>2021-09-07 23:35:19 +0200
committerMax Hilbrunner <m.hilbrunner@gmail.com>2021-09-08 12:05:54 +0200
commit5b25457794d3a6935d4c144b277cd963649e6818 (patch)
tree216c52230c06288b0e76f2f6486d2fe5e72dc57e /scene/gui/texture_progress_bar.cpp
parent43c896ac6a309bca229619a6d295918a3b656d6a (diff)
Multiplayer networking renames/simplification
Removes _networking_ prefix from some methods and members, now that multiplayer has been largely moved out of Node and SceneTree and is seperated into its own set of classes.
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