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authorletheed <letheed@outlook.com>2017-09-10 15:37:49 +0200
committerletheed <letheed@outlook.com>2017-09-20 13:11:10 +0200
commit5ad9be4c24e9d7dc5672fdc42cea896622fe5685 (patch)
treea8811a50265edd940b00e12b9bd522e3e9b4694e /scene/gui/spin_box.cpp
parentecd226c6a751f8a20766363fd1f2e1e0e2da8fba (diff)
Rename pos to position in user facing methods and variables
Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is.
Diffstat (limited to 'scene/gui/spin_box.cpp')
-rw-r--r--scene/gui/spin_box.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index f462989f53..60b6746ae8 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -72,7 +72,7 @@ void SpinBox::_range_click_timeout() {
if (!drag.enabled && Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT)) {
- bool up = get_local_mouse_pos().y < (get_size().height / 2);
+ bool up = get_local_mouse_position().y < (get_size().height / 2);
set_value(get_value() + (up ? get_step() : -get_step()));
if (range_click_timer->is_one_shot()) {