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authorJuan Linietsky <reduzio@gmail.com>2019-06-11 15:43:37 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-02-11 11:53:26 +0100
commit3f335ce3d446372eeb9ed87f7e117099c4d2dd6a (patch)
tree669db7ddb21f328215a9c26e9bdaf2565db8c853 /scene/gui/spin_box.cpp
parent9ffe57a10eecf79ab8df2f0497d0387383755df3 (diff)
Texture refactor
-Texture renamed to Texture2D -TextureLayered as base now inherits 2Darray, cubemap and cubemap array -Removed all references to flags in textures (they will go in the shader) -Texture3D gone for now (will come back later done properly) -Create base rasterizer for RenderDevice, RasterizerRD
Diffstat (limited to 'scene/gui/spin_box.cpp')
-rw-r--r--scene/gui/spin_box.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index 92377949f8..c49d7f3d12 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -182,7 +182,7 @@ void SpinBox::_line_edit_focus_exit() {
_text_entered(line_edit->get_text());
}
-inline void SpinBox::_adjust_width_for_icon(const Ref<Texture> &icon) {
+inline void SpinBox::_adjust_width_for_icon(const Ref<Texture2D> &icon) {
int w = icon->get_width();
if (w != last_w) {
@@ -195,7 +195,7 @@ void SpinBox::_notification(int p_what) {
if (p_what == NOTIFICATION_DRAW) {
- Ref<Texture> updown = get_icon("updown");
+ Ref<Texture2D> updown = get_icon("updown");
_adjust_width_for_icon(updown);