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author | ShyRed <ShyRed@users.noreply.github.com> | 2018-04-14 14:36:53 +0200 |
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committer | ShyRed <ShyRed@users.noreply.github.com> | 2018-04-14 14:36:53 +0200 |
commit | cbcb96ae85283b8053d4b731ce7912e50b849791 (patch) | |
tree | 7cd79057d24893273f1dec47133be9a6b378c130 /scene/gui/item_list.cpp | |
parent | eac2863c25a4c01d99f3af3aa45e1eaa444a1f5f (diff) |
ItemList selection: Check against item count
ItemList needs to check against the number of items available when the user moves the selection via "ui_right" action.
Diffstat (limited to 'scene/gui/item_list.cpp')
-rw-r--r-- | scene/gui/item_list.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index ecd98f054d..511dc248a0 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -678,7 +678,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { search_string = ""; //any mousepress cancels - if (current % current_columns != (current_columns - 1)) { + if (current % current_columns != (current_columns - 1) && current + 1 < items.size()) { set_current(current + 1); ensure_current_is_visible(); if (select_mode == SELECT_SINGLE) { |