From cbcb96ae85283b8053d4b731ce7912e50b849791 Mon Sep 17 00:00:00 2001 From: ShyRed Date: Sat, 14 Apr 2018 14:36:53 +0200 Subject: ItemList selection: Check against item count ItemList needs to check against the number of items available when the user moves the selection via "ui_right" action. --- scene/gui/item_list.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scene/gui/item_list.cpp') diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index ecd98f054d..511dc248a0 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -678,7 +678,7 @@ void ItemList::_gui_input(const Ref &p_event) { search_string = ""; //any mousepress cancels - if (current % current_columns != (current_columns - 1)) { + if (current % current_columns != (current_columns - 1) && current + 1 < items.size()) { set_current(current + 1); ensure_current_is_visible(); if (select_mode == SELECT_SINGLE) { -- cgit v1.2.3