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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-03-24 16:54:25 +0100 |
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committer | GitHub <noreply@github.com> | 2021-03-24 16:54:25 +0100 |
commit | 9a64d6b2b2001920affdaedd0fb8c0bc6074b13a (patch) | |
tree | 38c212dc3d65488bf22710d553a50bf071bd76c2 /scene/debugger/scene_debugger.h | |
parent | e9144d2519f8a5dc7f74fdcb0786d099beb2ac24 (diff) | |
parent | 60eb3dd6adbe9dc7183803e62047156e15781d47 (diff) |
Merge pull request #47314 from fire/gltf-names
Always have a name for gltf2 mesh, material and skins.
Diffstat (limited to 'scene/debugger/scene_debugger.h')
0 files changed, 0 insertions, 0 deletions