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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-05-02 17:45:13 +0200 |
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committer | GitHub <noreply@github.com> | 2022-05-02 17:45:13 +0200 |
commit | 78193788d0e779e1471f632bae61adad4adbc078 (patch) | |
tree | 6e1d28ad398befd964bca92e2bd77dba8a802d76 /scene/3d/sprite_3d.h | |
parent | 652650c10c162a9d1e65099aa00bc4bf534a5bad (diff) | |
parent | c273ddc3eefce78f8eed86dbc71fffd1b0443e2a (diff) |
Merge pull request #59895 from akien-mga/clang-tidy
Diffstat (limited to 'scene/3d/sprite_3d.h')
-rw-r--r-- | scene/3d/sprite_3d.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/3d/sprite_3d.h b/scene/3d/sprite_3d.h index 351384cc15..028720a783 100644 --- a/scene/3d/sprite_3d.h +++ b/scene/3d/sprite_3d.h @@ -101,10 +101,10 @@ protected: uint32_t mesh_surface_offsets[RS::ARRAY_MAX]; PackedByteArray vertex_buffer; PackedByteArray attribute_buffer; - uint32_t vertex_stride; - uint32_t attrib_stride; - uint32_t skin_stride; - uint32_t mesh_surface_format; + uint32_t vertex_stride = 0; + uint32_t attrib_stride = 0; + uint32_t skin_stride = 0; + uint32_t mesh_surface_format = 0; void _queue_update(); |