summaryrefslogtreecommitdiff
path: root/scene/3d/sprite_3d.cpp
diff options
context:
space:
mode:
authorKevin Choi <code.kchoi@gmail.com>2015-05-25 00:54:24 -0400
committerKevin Choi <code.kchoi@gmail.com>2015-05-25 00:54:24 -0400
commitec93668f8d652f826b6e89861746bf655ec29234 (patch)
tree639099d471f574e38a6a3793e99240825385be83 /scene/3d/sprite_3d.cpp
parentb210f52f4a090ba9a6bf60138b4e5222678ba98e (diff)
parentf36e7dcb405ead38c33d808f732fd7b4e23d19e5 (diff)
Merge pull request #1 from okamstudio/master
improved animation editor
Diffstat (limited to 'scene/3d/sprite_3d.cpp')
-rw-r--r--scene/3d/sprite_3d.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index 4952f742df..e9da95f3fb 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -580,7 +580,7 @@ void Sprite3D::_bind_methods() {
ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_texture"),_SCS("get_texture"));
ADD_PROPERTY( PropertyInfo( Variant::INT, "vframes"), _SCS("set_vframes"),_SCS("get_vframes"));
ADD_PROPERTY( PropertyInfo( Variant::INT, "hframes"), _SCS("set_hframes"),_SCS("get_hframes"));
- ADD_PROPERTY( PropertyInfo( Variant::INT, "frame"), _SCS("set_frame"),_SCS("get_frame"));
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), _SCS("set_frame"),_SCS("get_frame"));
ADD_PROPERTY( PropertyInfo( Variant::BOOL, "region"), _SCS("set_region"),_SCS("is_region"));
ADD_PROPERTY( PropertyInfo( Variant::RECT2, "region_rect"), _SCS("set_region_rect"),_SCS("get_region_rect"));
@@ -727,7 +727,7 @@ void AnimatedSprite3D::_bind_methods(){
ObjectTypeDB::bind_method(_MD("get_frame"),&AnimatedSprite3D::get_frame);
ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "frames", PROPERTY_HINT_RESOURCE_TYPE,"SpriteFrames"), _SCS("set_sprite_frames"),_SCS("get_sprite_frames"));
- ADD_PROPERTY( PropertyInfo( Variant::INT, "frame"), _SCS("set_frame"),_SCS("get_frame"));
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), _SCS("set_frame"),_SCS("get_frame"));
ADD_SIGNAL(MethodInfo("frame_changed"));