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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-12-09 10:18:14 +0100
committerGitHub <noreply@github.com>2021-12-09 10:18:14 +0100
commitdcca8aba4f01dfc55c1d7adb6bef7bee684cf447 (patch)
treecda62c4b5ab2c7f5bd50ab2d725dcd601585a83f /scene/3d/sprite_3d.cpp
parent1a8741aacab634e8f8cfdbee0f6d83f20ca163d2 (diff)
parent0c14b930ef14d23df0ede949b8cd51837dcb7dc0 (diff)
Merge pull request #55748 from cptchuckles/fix-sprite-validate-property
Diffstat (limited to 'scene/3d/sprite_3d.cpp')
-rw-r--r--scene/3d/sprite_3d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index 197a5c0f27..3eabc6b562 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -998,7 +998,7 @@ void AnimatedSprite3D::_validate_property(PropertyInfo &property) const {
}
property.hint_string += String(E->get());
- if (animation == E) {
+ if (animation == E->get()) {
current_found = true;
}
}