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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-10-23 07:42:52 +0200
committerGitHub <noreply@github.com>2019-10-23 07:42:52 +0200
commit19fa163d9a3bd3bfcb5d030b9134bff2b850323c (patch)
tree74c5351a476e31360b81320084902a9e84033261 /scene/3d/sprite_3d.cpp
parentf022e4748c181b1af16fba134fb328a6b9954e30 (diff)
parent6c0ef9f729424e9c11aa475ecee5f8c07d0913a3 (diff)
Merge pull request #32992 from KoBeWi/AUTOVECTORZ
Auto-increment frame_coords when keying
Diffstat (limited to 'scene/3d/sprite_3d.cpp')
-rw-r--r--scene/3d/sprite_3d.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index a8d2f4d415..adcd80b0ab 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -662,6 +662,10 @@ void Sprite3D::_validate_property(PropertyInfo &property) const {
property.hint_string = "0," + itos(vframes * hframes - 1) + ",1";
property.usage |= PROPERTY_USAGE_KEYING_INCREMENTS;
}
+
+ if (property.name == "frame_coords") {
+ property.usage |= PROPERTY_USAGE_KEYING_INCREMENTS;
+ }
}
void Sprite3D::_bind_methods() {