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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-10-23 07:42:52 +0200 |
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committer | GitHub <noreply@github.com> | 2019-10-23 07:42:52 +0200 |
commit | 19fa163d9a3bd3bfcb5d030b9134bff2b850323c (patch) | |
tree | 74c5351a476e31360b81320084902a9e84033261 /scene/3d/sprite_3d.cpp | |
parent | f022e4748c181b1af16fba134fb328a6b9954e30 (diff) | |
parent | 6c0ef9f729424e9c11aa475ecee5f8c07d0913a3 (diff) |
Merge pull request #32992 from KoBeWi/AUTOVECTORZ
Auto-increment frame_coords when keying
Diffstat (limited to 'scene/3d/sprite_3d.cpp')
-rw-r--r-- | scene/3d/sprite_3d.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp index a8d2f4d415..adcd80b0ab 100644 --- a/scene/3d/sprite_3d.cpp +++ b/scene/3d/sprite_3d.cpp @@ -662,6 +662,10 @@ void Sprite3D::_validate_property(PropertyInfo &property) const { property.hint_string = "0," + itos(vframes * hframes - 1) + ",1"; property.usage |= PROPERTY_USAGE_KEYING_INCREMENTS; } + + if (property.name == "frame_coords") { + property.usage |= PROPERTY_USAGE_KEYING_INCREMENTS; + } } void Sprite3D::_bind_methods() { |