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authorRémi Verschelde <rverschelde@gmail.com>2020-05-12 17:01:17 +0200
committerRémi Verschelde <rverschelde@gmail.com>2020-05-14 10:01:56 +0200
commit1f6f364a56319eabd02c050746fe7df3f55ffee3 (patch)
tree8bebdce946466ce8e9476ccd46c9dba62c323938 /scene/3d/spring_arm_3d.cpp
parente7c9d818766a119089873e4941e4865fb36883ec (diff)
Port member initialization from constructor to declaration (C++11)
Using `clang-tidy`'s `modernize-use-default-member-init` check and manual review of the changes, and some extra manual changes that `clang-tidy` failed to do. Also went manually through all of `core` to find occurrences that `clang-tidy` couldn't handle, especially all initializations done in a constructor without using initializer lists.
Diffstat (limited to 'scene/3d/spring_arm_3d.cpp')
-rw-r--r--scene/3d/spring_arm_3d.cpp8
1 files changed, 1 insertions, 7 deletions
diff --git a/scene/3d/spring_arm_3d.cpp b/scene/3d/spring_arm_3d.cpp
index 1410b730fd..f61e6eb2a7 100644
--- a/scene/3d/spring_arm_3d.cpp
+++ b/scene/3d/spring_arm_3d.cpp
@@ -29,18 +29,12 @@
/*************************************************************************/
#include "spring_arm_3d.h"
+
#include "core/engine.h"
#include "scene/3d/collision_object_3d.h"
#include "scene/resources/sphere_shape_3d.h"
#include "servers/physics_server_3d.h"
-SpringArm3D::SpringArm3D() :
- spring_length(1),
- current_spring_length(0),
- keep_child_basis(false),
- mask(1),
- margin(0.01) {}
-
void SpringArm3D::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: