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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-05-14 23:09:03 +0200 |
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committer | GitHub <noreply@github.com> | 2020-05-14 23:09:03 +0200 |
commit | 00949f0c5fcc6a4f8382a4a97d5591fd9ec380f8 (patch) | |
tree | 2b1c31f45add24085b64425ce440f577424c16a1 /scene/3d/skeleton_3d.h | |
parent | 5046f666a1181675b39f156c38346525dc1c444e (diff) | |
parent | 0ee0fa42e6639b6fa474b7cf6afc6b1a78142185 (diff) |
Merge pull request #38738 from akien-mga/cause-we-never-go-out-of-style
Style: Remove new line at block start, enforce line between functions, enforce braces in if and loop blocks
Diffstat (limited to 'scene/3d/skeleton_3d.h')
-rw-r--r-- | scene/3d/skeleton_3d.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/scene/3d/skeleton_3d.h b/scene/3d/skeleton_3d.h index 0bccd3f8fc..1e864c1c48 100644 --- a/scene/3d/skeleton_3d.h +++ b/scene/3d/skeleton_3d.h @@ -66,7 +66,6 @@ public: }; class Skeleton3D : public Node3D { - GDCLASS(Skeleton3D, Node3D); private: @@ -77,7 +76,6 @@ private: void _skin_changed(); struct Bone { - String name; bool enabled; @@ -130,13 +128,11 @@ private: // bind helpers Array _get_bound_child_nodes_to_bone(int p_bone) const { - Array bound; List<Node *> children; get_bound_child_nodes_to_bone(p_bone, &children); for (int i = 0; i < children.size(); i++) { - bound.push_back(children[i]); } return bound; |