From 0be6d925dc3c6413bce7a3ccb49631b8e4a6e67a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Thu, 14 May 2020 13:23:58 +0200 Subject: Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks Which means that reduz' beloved style which we all became used to will now be changed automatically to remove the first empty line. This makes us lean closer to 1TBS (the one true brace style) instead of hybridating it with some Allman-inspired spacing. There's still the case of braces around single-statement blocks that needs to be addressed (but clang-format can't help with that, but clang-tidy may if we agree about it). Part of #33027. --- scene/3d/skeleton_3d.h | 4 ---- 1 file changed, 4 deletions(-) (limited to 'scene/3d/skeleton_3d.h') diff --git a/scene/3d/skeleton_3d.h b/scene/3d/skeleton_3d.h index 0bccd3f8fc..1e864c1c48 100644 --- a/scene/3d/skeleton_3d.h +++ b/scene/3d/skeleton_3d.h @@ -66,7 +66,6 @@ public: }; class Skeleton3D : public Node3D { - GDCLASS(Skeleton3D, Node3D); private: @@ -77,7 +76,6 @@ private: void _skin_changed(); struct Bone { - String name; bool enabled; @@ -130,13 +128,11 @@ private: // bind helpers Array _get_bound_child_nodes_to_bone(int p_bone) const { - Array bound; List children; get_bound_child_nodes_to_bone(p_bone, &children); for (int i = 0; i < children.size(); i++) { - bound.push_back(children[i]); } return bound; -- cgit v1.2.3