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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2018-12-11 15:25:18 +0100 |
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committer | GitHub <noreply@github.com> | 2018-12-11 15:25:18 +0100 |
commit | 0a9a2b1d6215850e3090d62fa8b7e9a8a804e860 (patch) | |
tree | 906f0711eeb7c62610896d864d3fa9c9ce86e9e7 /scene/3d/remote_transform.h | |
parent | 55089d0b1aa6342ca5836bbd196cbc6e6ba9d23f (diff) | |
parent | 4740dd343e2dbeab7d0d5e5510e8f11afe1fd6b2 (diff) |
Merge pull request #24163 from clayjohn/light_uv_const
Make LIGHT_UV constant in canvas_item light shader
Diffstat (limited to 'scene/3d/remote_transform.h')
0 files changed, 0 insertions, 0 deletions