diff options
author | Hein-Pieter van Braam <hp@tmm.cx> | 2017-08-24 22:58:51 +0200 |
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committer | Hein-Pieter van Braam <hp@tmm.cx> | 2017-08-24 23:08:24 +0200 |
commit | cacced7e507f7603bacc03ae2616e58f0ede122a (patch) | |
tree | 7af89373e86cd1a7af6ea04e10280084cabb7144 /scene/3d/ray_cast.cpp | |
parent | 4aa2c18cb428ffde05c67987926736a9ca62703b (diff) |
Convert Object::cast_to() to the static version
Currently we rely on some undefined behavior when Object->cast_to() gets
called with a Null pointer. This used to work fine with GCC < 6 but
newer versions of GCC remove all codepaths in which the this pointer is
Null. However, the non-static cast_to() was supposed to be null safe.
This patch makes cast_to() Null safe and removes the now redundant Null
checks where they existed.
It is explained in this article: https://www.viva64.com/en/b/0226/
Diffstat (limited to 'scene/3d/ray_cast.cpp')
-rw-r--r-- | scene/3d/ray_cast.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/ray_cast.cpp b/scene/3d/ray_cast.cpp index b0aab6cc4d..019bb219ee 100644 --- a/scene/3d/ray_cast.cpp +++ b/scene/3d/ray_cast.cpp @@ -196,7 +196,7 @@ void RayCast::add_exception_rid(const RID &p_rid) { void RayCast::add_exception(const Object *p_object) { ERR_FAIL_NULL(p_object); - CollisionObject *co = ((Object *)p_object)->cast_to<CollisionObject>(); + const CollisionObject *co = Object::cast_to<CollisionObject>(p_object); if (!co) return; add_exception_rid(co->get_rid()); @@ -210,7 +210,7 @@ void RayCast::remove_exception_rid(const RID &p_rid) { void RayCast::remove_exception(const Object *p_object) { ERR_FAIL_NULL(p_object); - CollisionObject *co = ((Object *)p_object)->cast_to<CollisionObject>(); + const CollisionObject *co = Object::cast_to<CollisionObject>(p_object); if (!co) return; remove_exception_rid(co->get_rid()); |