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author | Camille Mohr-Daurat <pouleyKetchoup@gmail.com> | 2021-12-10 17:16:02 -0700 |
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committer | GitHub <noreply@github.com> | 2021-12-10 17:16:02 -0700 |
commit | c6fe431a02a490aa42d8cbf5d573feb6edc7f0a8 (patch) | |
tree | 0d122f5a4eb7296e28e53400332536a6257465f5 /scene/3d/light_3d.cpp | |
parent | 7608e0cdca9a7801f5f7dd575d1a203d4af17389 (diff) | |
parent | 30a608b7b9d9a13e34d27bbc7335ae0898eb40fa (diff) |
Merge pull request #55773 from nekomatata/fix-raycast-ccd
Fix rigid body ray cast CCD in 2D and 3D Godot Physics
Diffstat (limited to 'scene/3d/light_3d.cpp')
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